mlsanityData to 7 Oct 2026

DDX7: Differentiable FM Synthesis of Musical Instrument Sounds

arXiv 2208.06169 ↗First posted 12 Aug 2022cs.SD cs.LG eess.AScited by 13

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Abstract (arXiv)

FM Synthesis is a well-known algorithm used to generate complex timbre from a compact set of design primitives. Typically featuring a MIDI interface, it is usually impractical to control it from an audio source. On the other hand, Differentiable Digital Signal Processing (DDSP) has enabled nuanced audio rendering by Deep Neural Networks (DNNs) that learn to control differentiable synthesis layers from arbitrary sound inputs. The training process involves a corpus of audio for supervision, and spectral reconstruction loss functions. Such functions, while being great to match spectral amplitudes, present a lack of pitch direction which can hinder the joint optimization of the parameters of FM synthesizers. In this paper, we take steps towards enabling continuous control of a well-established FM synthesis architecture from an audio input. Firstly, we discuss a set of design constraints that ease spectral optimization of a differentiable FM synthesizer via a standard reconstruction loss. Next, we present Differentiable DX7 (DDX7), a lightweight architecture for neural FM resynthesis of musical instrument sounds in terms of a compact set of parameters. We train the model on instrument samples extracted from the URMP dataset, and quantitatively demonstrate its comparable audio quality against selected benchmarks.

Key facts. Cited by 13 papers in the map (data through 7 Oct 2026). Builds on 22 of its 56 references that are in the map. First posted on arXiv 12 Aug 2022.

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22 of 56 references.

References · 22

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  2. 2016WaveNet: A Generative Model for Raw Audiocited by 1,710
  3. 2018An Empirical Evaluation of Generic Convolutional and Recurrent Networks for Sequence Modelingcited by 1,447
  4. 2016CNN Architectures for Large-Scale Audio Classificationcited by 701
  5. 2020DDSP: Differentiable Digital Signal Processingcited by 177
  6. 2019GANSynth: Adversarial Neural Audio Synthesiscited by 114
  7. 2016SampleRNN: An Unconditional End-to-End Neural Audio Generation Modelcited by 110
  8. 2018CREPE: A Convolutional Representation for Pitch Estimationcited by 109
  9. 2021RAVE: A variational autoencoder for fast and high-quality neural audio synthesiscited by 72
  10. 2016Creating A Multi-track Classical Musical Performance Dataset for Multimodal Music Analysis: Challenges, Insights, and Applicationscited by 60
  11. 2019Neural source-filter waveform models for statistical parametric speech synthesiscited by 46
  12. 2020DrumGAN: Synthesis of Drum Sounds With Timbral Feature Conditioning Using Generative Adversarial Networkscited by 34
10 more
  1. 2018TimbreTron: A WaveNet(CycleGAN(CQT(Audio))) Pipeline for Musical Timbre Transfercited by 32
  2. 2021MIDI-DDSP: Detailed Control of Musical Performance via Hierarchical Modelingcited by 31
  3. 2020I'm Sorry for Your Loss: Spectrally-Based Audio Distances Are Bad at Pitchcited by 17
  4. 2019Universal audio synthesizer control with normalizing flowscited by 16
  5. 2021Efficient neural networks for real-time modeling of analog dynamic range compressioncited by 15
  6. 2021Self-Supervised VQ-VAE for One-Shot Music Style Transfercited by 13
  7. 2021Neural Waveshaping Synthesiscited by 12
  8. 2020Hierarchical Timbre-Painting and Articulation Generationcited by 9
  9. 2022Sound2Synth: Interpreting Sound via FM Synthesizer Parameters Estimationcited by 7
  10. 2022StyleWaveGAN: Style-based synthesis of drum sounds with extensive controls using generative adversarial networkscited by 1

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Citing papers per year: 2022: 1; 2023: 2; 2024: 5; 2025: 4; 2026: 1.

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