Can Language Models Make Fun? A Case Study in Chinese Comical Crosstalk
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Abstract (arXiv)
Language is the principal tool for human communication, in which humor is one of the most attractive parts. Producing natural language like humans using computers, a.k.a, Natural Language Generation (NLG), has been widely used for dialogue systems, chatbots, machine translation, as well as computer-aid creation e.g., idea generations, scriptwriting. However, the humor aspect of natural language is relatively under-investigated, especially in the age of pre-trained language models. In this work, we aim to preliminarily test whether NLG can generate humor as humans do. We build a new dataset consisting of numerous digitized Chinese Comical Crosstalk scripts (called C3 in short), which is for a popular Chinese performing art called `Xiangsheng' since 1800s. (For convenience for non-Chinese speakers, we called `crosstalk' for `Xiangsheng' in this paper.) We benchmark various generation approaches including training-from-scratch Seq2seq, fine-tuned middle-scale PLMs, and large-scale PLMs (with and without fine-tuning). Moreover, we also conduct a human assessment, showing that 1) large-scale pretraining largely improves crosstalk generation quality; and 2) even the scripts generated from the best PLM is far from what we expect, with only 65% quality of human-created crosstalk. We conclude, humor generation could be largely improved using large-scaled PLMs, but it is still in its infancy. The data and benchmarking code is publicly available in urlhttps://github.com/anonNo2/crosstalk-generation.
Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Builds on 19 of its 65 references that are in the map. First posted on arXiv 2 Jul 2022.
Builds on
19 of 65 references.
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Citing papers per year: 2022: 1; 2023: 0; 2024: 2; 2025: 1; 2026: 2.
6 papers.
- 2022Crowd Score: A Method for the Evaluation of Jokes using Large Language Model AI Voters as Judgescited by 12
- 2024Chumor 2.0: Towards Benchmarking Chinese Humor Understandingcited by 4
- 2024Chumor 1.0: A Truly Funny and Challenging Chinese Humor Understanding Dataset from Ruo Zhi Bacited by 3
- 2025CFunModel: A "Funny" Language Model Capable of Chinese Humor Generation and Processingcited by 3
- 2026OpenMic: A Multi-Agent-Based Stand-Up Comedy Generation Systemcited by 0
- 2026Towards High-Level Semantic Intelligencecited by 0
- 2026Towards High-Level Semantic Intelligence27 Jul 2026
- 2026OpenMic: A Multi-Agent-Based Stand-Up Comedy Generation System13 Jan 2026
- 2025CFunModel: A "Funny" Language Model Capable of Chinese Humor Generation and Processing26 Mar 2025
- 2024Chumor 2.0: Towards Benchmarking Chinese Humor Understanding23 Dec 2024
- 2024Chumor 1.0: A Truly Funny and Challenging Chinese Humor Understanding Dataset from Ruo Zhi Ba18 Jun 2024
- 2022Crowd Score: A Method for the Evaluation of Jokes using Large Language Model AI Voters as Judges21 Dec 2022