Crowd Score: A Method for the Evaluation of Jokes using Large Language Model AI Voters as Judges
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Abstract (arXiv)
This paper presents the Crowd Score, a novel method to assess the funniness of jokes using large language models (LLMs) as AI judges. Our method relies on inducing different personalities into the LLM and aggregating the votes of the AI judges into a single score to rate jokes. We validate the votes using an auditing technique that checks if the explanation for a particular vote is reasonable using the LLM. We tested our methodology on 52 jokes in a crowd of four AI voters with different humour types: affiliative, self-enhancing, aggressive and self-defeating. Our results show that few-shot prompting leads to better results than zero-shot for the voting question. Personality induction showed that aggressive and self-defeating voters are significantly more inclined to find more jokes funny of a set of aggressive/self-defeating jokes than the affiliative and self-enhancing voters. The Crowd Score follows the same trend as human judges by assigning higher scores to jokes that are also considered funnier by human judges. We believe that our methodology could be applied to other creative domains such as story, poetry, slogans, etc. It could both help the adoption of a flexible and accurate standard approach to compare different work in the CC community under a common metric and by minimizing human participation in assessing creative artefacts, it could accelerate the prototyping of creative artefacts and reduce the cost of hiring human participants to rate creative artefacts.
Key facts. Cited by 12 papers in the map (data through 14 Oct 2026). Builds on 15 of its 29 references that are in the map. First posted on arXiv 21 Dec 2022.
Builds on
15 of 29 references.
References · 15
- 2020Language Models are Few-Shot Learnerscited by 32,419
- 2022Large Language Models are Zero-Shot Reasonerscited by 4,374
- 2022Emergent Abilities of Large Language Modelscited by 2,512
- 2022Automatic Chain of Thought Prompting in Large Language Modelscited by 688
- 2022News Summarization and Evaluation in the Era of GPT-3cited by 327
- 2022Prompting GPT-3 To Be Reliablecited by 260
- 2021Design Guidelines for Prompt Engineering Text-to-Image Generative Modelscited by 218
- 2022Ask Me Anything: A simple strategy for prompting language modelscited by 155
- 2022Do Androids Laugh at Electric Sheep? Humor "Understanding" Benchmarks from The New Yorker Caption Contestcited by 98
- 2022Putting GPT-3's Creativity to the (Alternative Uses) Testcited by 62
- 2022AmbiPun: Generating Humorous Puns with Ambiguous Contextcited by 21
- 2022ExPUNations: Augmenting Puns with Keywords and Explanationscited by 21
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Citing papers per year: 2024: 3; 2025: 6; 2026: 3.
12 papers.
- 2024Human-AI Collaborative Essay Scoring: A Dual-Process Framework with LLMscited by 38
- 2024A Robot Walks into a Bar: Can Language Models Serve as Creativity Support Tools for Comedy? An Evaluation of LLMs' Humour Alignment with Comedianscited by 29
- 2025Bridging the Creativity Understanding Gap: Small-Scale Human Alignment Enables Expert-Level Humor Ranking in LLMscited by 12
- 2025A Survey on Efficient Large Language Model Training: From Data-centric Perspectivescited by 9
- 2025From Punchlines to Predictions: A Metric to Assess LLM Performance in Identifying Humor in Stand-Up Comedycited by 2
- 2024Digital Avatars: Framework Development and Their Evaluationcited by 1
- 2025Can Large Language Models Outperform Non-Experts in Poetry Evaluation? A Comparative Study Using the Consensual Assessment Techniquecited by 1
- 2025Pun Intended: Multi-Agent Translation of Wordplay with Contrastive Learning and Phonetic-Semantic Embeddings for CLEF JOKER 2025 Task 2cited by 1
- 2025RAGs to Riches: RAG-like Few-shot Learning for Large Language Model Role-playingcited by 1
- 2026HumorRank: A Tournament-Based Leaderboard for Evaluating Humor Generation in Large Language Modelscited by 0
- 2026Searching for Sound-Meaning Collisions: Graph-Based Affordance Retrieval and Multi-Evaluator Ranking for Pun Translation at CLEF 2026 JOKER Task 2cited by 0
- 2026Pun Intended: Multi-Agent Translation of Wordplay with Contrastive Learning and Phonetic-Semantic Embeddingscited by 0
- 2026Pun Intended: Multi-Agent Translation of Wordplay with Contrastive Learning and Phonetic-Semantic Embeddings5 Aug 2026
- 2026Searching for Sound-Meaning Collisions: Graph-Based Affordance Retrieval and Multi-Evaluator Ranking for Pun Translation at CLEF 2026 JOKER Task 25 Aug 2026
- 2026HumorRank: A Tournament-Based Leaderboard for Evaluating Humor Generation in Large Language Models31 Mar 2026
- 2025A Survey on Efficient Large Language Model Training: From Data-centric Perspectives29 Oct 2025
- 2025RAGs to Riches: RAG-like Few-shot Learning for Large Language Model Role-playing15 Sep 2025
- 2025Pun Intended: Multi-Agent Translation of Wordplay with Contrastive Learning and Phonetic-Semantic Embeddings for CLEF JOKER 2025 Task 29 Jul 2025
- 2025From Punchlines to Predictions: A Metric to Assess LLM Performance in Identifying Humor in Stand-Up Comedy12 Apr 2025
- 2025Bridging the Creativity Understanding Gap: Small-Scale Human Alignment Enables Expert-Level Humor Ranking in LLMs27 Feb 2025
- 2025Can Large Language Models Outperform Non-Experts in Poetry Evaluation? A Comparative Study Using the Consensual Assessment Technique26 Feb 2025
- 2024Digital Avatars: Framework Development and Their Evaluation7 Aug 2024
- 2024A Robot Walks into a Bar: Can Language Models Serve as Creativity Support Tools for Comedy? An Evaluation of LLMs' Humour Alignment with Comedians31 May 2024
- 2024Human-AI Collaborative Essay Scoring: A Dual-Process Framework with LLMs12 Jan 2024