mlsanityData to 14 Oct 2026

Deep Reinforcement Learning with Swin Transformers

arXiv 2206.15269 ↗First posted 30 Jun 2022cs.LGcited by 2

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Abstract (arXiv)

Transformers are neural network models that utilize multiple layers of self-attention heads and have exhibited enormous potential in natural language processing tasks. Meanwhile, there have been efforts to adapt transformers to visual tasks of machine learning, including Vision Transformers and Swin Transformers. Although some researchers use Vision Transformers for reinforcement learning tasks, their experiments remain at a small scale due to the high computational cost. This article presents the first online reinforcement learning scheme that is based on Swin Transformers: Swin DQN. In contrast to existing research, our novel approach demonstrate the superior performance with experiments on 49 games in the Arcade Learning Environment. The results show that our approach achieves significantly higher maximal evaluation scores than the baseline method in 45 of all the 49 games (92%), and higher mean evaluation scores than the baseline method in 40 of all the 49 games (82%).

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 23 of its 47 references that are in the map. First posted on arXiv 30 Jun 2022.

Builds on

23 of 47 references.

References · 23

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11 more
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Citing papers per year: 2024: 1; 2025: 1.

2 papers.