Improving Sample Efficiency of Value Based Models Using Attention and Vision Transformers
Not on the map. Why?
Abstract (arXiv)
Much of recent Deep Reinforcement Learning success is owed to the neural architecture's potential to learn and use effective internal representations of the world. While many current algorithms access a simulator to train with a large amount of data, in realistic settings, including while playing games that may be played against people, collecting experience can be quite costly. In this paper, we introduce a deep reinforcement learning architecture whose purpose is to increase sample efficiency without sacrificing performance. We design this architecture by incorporating advances achieved in recent years in the field of Natural Language Processing and Computer Vision. Specifically, we propose a visually attentive model that uses transformers to learn a self-attention mechanism on the feature maps of the state representation, while simultaneously optimizing return. We demonstrate empirically that this architecture improves sample complexity for several Atari environments, while also achieving better performance in some of the games.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 18 of its 24 references that are in the map. First posted on arXiv 1 Feb 2022.
Builds on
18 of 24 references.
References · 18
- 2017Attention Is All You Needcited by 59,932
- 2013Playing Atari with Deep Reinforcement Learningcited by 3,211
- 2021Decision Transformer: Reinforcement Learning via Sequence Modelingcited by 1,528
- 2020Linformer: Self-Attention with Linear Complexitycited by 1,462
- 2016On Large-Batch Training for Deep Learning: Generalization Gap and Sharp Minimacited by 1,337
- 2018Image Transformercited by 770
- 2021Do Vision Transformers See Like Convolutional Neural Networks?cited by 671
- 2020Reinforcement Learning with Augmented Datacited by 452
- 2014Recurrent Models of Visual Attentioncited by 344
- 2020Decoupling Representation Learning from Reinforcement Learningcited by 263
- 2019Stabilizing Transformers for Reinforcement Learningcited by 262
- 2020Rethinking Positional Encoding in Language Pre-trainingcited by 197
6 more
- 2018Revisiting Small Batch Training for Deep Neural Networkscited by 100
- 2021Stable, Fast and Accurate: Kernelized Attention with Relative Positional Encodingcited by 50
- 2021Efficient Transformers in Reinforcement Learning using Actor-Learner Distillationcited by 35
- 2020Revisiting Spatial Invariance with Low-Rank Local Connectivitycited by 29
- 2015Deep Attention Recurrent Q-Networkcited by 27
- 2018An initial attempt of combining visual selective attention with deep reinforcement learningcited by 4
Built on by
Citing papers per year: 2022: 1; 2023: 1; 2024: 2.
4 papers.
- 2023A Survey on Transformers in Reinforcement Learningcited by 50
- 2024Vision Transformers for End-to-End Vision-Based Quadrotor Obstacle Avoidancecited by 10
- 2022Deep Reinforcement Learning with Swin Transformerscited by 2
- 2024Unsupervised Salient Patch Selection for Data-Efficient Reinforcement Learningcited by 0
- 2024Vision Transformers for End-to-End Vision-Based Quadrotor Obstacle Avoidance16 May 2024
- 2024Unsupervised Salient Patch Selection for Data-Efficient Reinforcement Learning10 Jan 2024
- 2023A Survey on Transformers in Reinforcement Learning8 Jan 2023
- 2022Deep Reinforcement Learning with Swin Transformers30 Jun 2022