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Generating Diverse Indoor Furniture Arrangements

arXiv 2206.10608 ↗First posted 20 Jun 2022cs.LG cs.AI cs.GRcited by 0

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Abstract (arXiv)

We present a method for generating arrangements of indoor furniture from human-designed furniture layout data. Our method creates arrangements that target specified diversity, such as the total price of all furniture in the room and the number of pieces placed. To generate realistic furniture arrangement, we train a generative adversarial network (GAN) on human-designed layouts. To target specific diversity in the arrangements, we optimize the latent space of the GAN via a quality diversity algorithm to generate a diverse arrangement collection. Experiments show our approach discovers a set of arrangements that are similar to human-designed layouts but varies in price and number of furniture pieces.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 7 of its 11 references that are in the map. First posted on arXiv 20 Jun 2022.

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7 of 11 references.

References · 7

  1. 2021Alias-Free Generative Adversarial Networkscited by 1,181
  2. 2018Universal Sentence Encodercited by 485
  3. 2021ATISS: Autoregressive Transformers for Indoor Scene Synthesiscited by 195
  4. 2019Covariance Matrix Adaptation for the Rapid Illumination of Behavior Spacecited by 78
  5. 2020Illuminating Mario Scenes in the Latent Space of a Generative Adversarial Networkcited by 51
  6. 2021On the Importance of Environments in Human-Robot Coordinationcited by 37
  7. 2020Video Game Level Repair via Mixed Integer Linear Programmingcited by 18

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