Time-multiplexed Neural Holography: A flexible framework for holographic near-eye displays with fast heavily-quantized spatial light modulators
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Abstract (arXiv)
Holographic near-eye displays offer unprecedented capabilities for virtual and augmented reality systems, including perceptually important focus cues. Although artificial intelligence--driven algorithms for computer-generated holography (CGH) have recently made much progress in improving the image quality and synthesis efficiency of holograms, these algorithms are not directly applicable to emerging phase-only spatial light modulators (SLM) that are extremely fast but offer phase control with very limited precision. The speed of these SLMs offers time multiplexing capabilities, essentially enabling partially-coherent holographic display modes. Here we report advances in camera-calibrated wave propagation models for these types of holographic near-eye displays and we develop a CGH framework that robustly optimizes the heavily quantized phase patterns of fast SLMs. Our framework is flexible in supporting runtime supervision with different types of content, including 2D and 2.5D RGBD images, 3D focal stacks, and 4D light fields. Using our framework, we demonstrate state-of-the-art results for all of these scenarios in simulation and experiment.
Key facts. Cited by 14 papers in the map (data through 7 Oct 2026). Builds on 8 of its 57 references that are in the map. First posted on arXiv 5 May 2022.
Builds on
8 of 57 references.
References · 8
- 2016Categorical Reparameterization with Gumbel-Softmaxcited by 2,708
- 2021Convex optimizationcited by 2,479
- 2013Estimating or Propagating Gradients Through Stochastic Neurons for Conditional Computationcited by 2,031
- 2016The Concrete Distribution: A Continuous Relaxation of Discrete Random Variablescited by 1,135
- 2017SuperSpike: Supervised learning in multi-layer spiking neural networkscited by 178
- 2016Hierarchical Multiscale Recurrent Neural Networkscited by 102
- 2021Learned holographic light transportcited by 6
- 2022High-contrast, speckle-free, true 3D holography via binary CGH optimizationcited by 2
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Citing papers per year: 2022: 1; 2023: 4; 2024: 3; 2025: 4; 2026: 2.
14 papers.
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- 2024Optical Generative Modelscited by 7
- 2023TiDy-PSFs: Computational Imaging with Time-Averaged Dynamic Point-Spread-Functionscited by 5
- 2022Realistic Defocus Blur for Multiplane Computer-Generated Holographycited by 3
- 2023Stochastic Light Field Holographycited by 3
- 2026Maximum Likelihood Reconstruction for Multi-Look Digital Holography with Markov-Modeled Speckle Correlationcited by 2
- 2023High-performance real-world optical computing trained by in situ gradient-based model-free optimizationcited by 1
- 2024Configurable Holography: Towards Display and Scene Adaptationcited by 1
- 2024HoloChrome: Polychromatic Illumination for Speckle Reduction in Holographic Near-Eye Displayscited by 1
- 20263D Skew Gaussian Splatting with Any Camera Trajectory Visualization Enginecited by 1
- 2023Neural Lithography: Close the Design-to-Manufacturing Gap in Computational Optics with a 'Real2Sim' Learned Photolithography Simulatorcited by 0
- 2025Large-Area Fabrication-Aware Computational Diffractive Opticscited by 0
- 2025Super-resolution image projection over an extended depth of field using a diffractive decodercited by 0
2 more
- 2025Complex-Valued 2D Gaussian Representation for Computer-Generated Holographycited by 0
- 2025JPEG-Inspired Cloud-Edge Holographycited by 0
- 20263D Skew Gaussian Splatting with Any Camera Trajectory Visualization Engine18 May 2026
- 2026Maximum Likelihood Reconstruction for Multi-Look Digital Holography with Markov-Modeled Speckle Correlation22 Apr 2026
- 2025JPEG-Inspired Cloud-Edge Holography13 Dec 2025
- 2025Complex-Valued 2D Gaussian Representation for Computer-Generated Holography19 Nov 2025
- 2025Super-resolution image projection over an extended depth of field using a diffractive decoder4 Oct 2025
- 2025Large-Area Fabrication-Aware Computational Diffractive Optics28 May 2025
- 2024HoloChrome: Polychromatic Illumination for Speckle Reduction in Holographic Near-Eye Displays31 Oct 2024
- 2024Optical Generative Models23 Oct 2024
- 2024Configurable Holography: Towards Display and Scene Adaptation24 Mar 2024
- 2023Neural Lithography: Close the Design-to-Manufacturing Gap in Computational Optics with a 'Real2Sim' Learned Photolithography Simulator29 Sep 2023
- 2023High-performance real-world optical computing trained by in situ gradient-based model-free optimization22 Jul 2023
- 2023Stochastic Light Field Holography12 Jul 2023
- 2024Optical Generative Modelscited by 7
- 2023TiDy-PSFs: Computational Imaging with Time-Averaged Dynamic Point-Spread-Functionscited by 5
- 2022Realistic Defocus Blur for Multiplane Computer-Generated Holographycited by 3
- 2023Stochastic Light Field Holographycited by 3
- 2026Maximum Likelihood Reconstruction for Multi-Look Digital Holography with Markov-Modeled Speckle Correlationcited by 2
- 2023High-performance real-world optical computing trained by in situ gradient-based model-free optimizationcited by 1
- 2024Configurable Holography: Towards Display and Scene Adaptationcited by 1
- 2024HoloChrome: Polychromatic Illumination for Speckle Reduction in Holographic Near-Eye Displayscited by 1
- 20263D Skew Gaussian Splatting with Any Camera Trajectory Visualization Enginecited by 1
- 2023Neural Lithography: Close the Design-to-Manufacturing Gap in Computational Optics with a 'Real2Sim' Learned Photolithography Simulatorcited by 0
- 2025Large-Area Fabrication-Aware Computational Diffractive Opticscited by 0
- 2025Super-resolution image projection over an extended depth of field using a diffractive decodercited by 0
12 most cited of 14 All 14 (JSON)
- 20263D Skew Gaussian Splatting with Any Camera Trajectory Visualization Engine18 May 2026
- 2026Maximum Likelihood Reconstruction for Multi-Look Digital Holography with Markov-Modeled Speckle Correlation22 Apr 2026
- 2025JPEG-Inspired Cloud-Edge Holography13 Dec 2025
- 2025Complex-Valued 2D Gaussian Representation for Computer-Generated Holography19 Nov 2025
- 2025Super-resolution image projection over an extended depth of field using a diffractive decoder4 Oct 2025
- 2025Large-Area Fabrication-Aware Computational Diffractive Optics28 May 2025
- 2024HoloChrome: Polychromatic Illumination for Speckle Reduction in Holographic Near-Eye Displays31 Oct 2024
- 2024Optical Generative Models23 Oct 2024
- 2024Configurable Holography: Towards Display and Scene Adaptation24 Mar 2024
- 2023Neural Lithography: Close the Design-to-Manufacturing Gap in Computational Optics with a 'Real2Sim' Learned Photolithography Simulator29 Sep 2023
- 2023High-performance real-world optical computing trained by in situ gradient-based model-free optimization22 Jul 2023
- 2023Stochastic Light Field Holography12 Jul 2023
12 newest of 14 All 14 (JSON)