mlsanityData to 7 Oct 2026

Cloning Outfits from Real-World Images to 3D Characters for Generalizable Person Re-Identification

arXiv 2204.02611 ↗First posted 6 Apr 2022cs.CVcited by 17

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Abstract (arXiv)

Recently, large-scale synthetic datasets are shown to be very useful for generalizable person re-identification. However, synthesized persons in existing datasets are mostly cartoon-like and in random dress collocation, which limits their performance. To address this, in this work, an automatic approach is proposed to directly clone the whole outfits from real-world person images to virtual 3D characters, such that any virtual person thus created will appear very similar to its real-world counterpart. Specifically, based on UV texture mapping, two cloning methods are designed, namely registered clothes mapping and homogeneous cloth expansion. Given clothes keypoints detected on person images and labeled on regular UV maps with clear clothes structures, registered mapping applies perspective homography to warp real-world clothes to the counterparts on the UV map. As for invisible clothes parts and irregular UV maps, homogeneous expansion segments a homogeneous area on clothes as a realistic cloth pattern or cell, and expand the cell to fill the UV map. Furthermore, a similarity-diversity expansion strategy is proposed, by clustering person images, sampling images per cluster, and cloning outfits for 3D character generation. This way, virtual persons can be scaled up densely in visual similarity to challenge model learning, and diversely in population to enrich sample distribution. Finally, by rendering the cloned characters in Unity3D scenes, a more realistic virtual dataset called ClonedPerson is created, with 5,621 identities and 887,766 images. Experimental results show that the model trained on ClonedPerson has a better generalization performance, superior to that trained on other popular real-world and synthetic person re-identification datasets. The ClonedPerson project is available at https://github.com/Yanan-Wang-cs/ClonedPerson.

Key facts. Cited by 17 papers in the map (data through 7 Oct 2026). Builds on 34 of its 76 references that are in the map. First posted on arXiv 6 Apr 2022.

Builds on

34 of 76 references.

References · 34

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22 more
  1. 2017Re-ranking Person Re-identification with k-reciprocal Encodingcited by 260
  2. 2020Self-paced Contrastive Learning with Hybrid Memory for Domain Adaptive Object Re-IDcited by 212
  3. 2020Towards Photo-Realistic Virtual Try-On by Adaptively GeneratingleftrightarrowPreserving Image Contentcited by 148
  4. 2020Style Normalization and Restitution for Generalizable Person Re-identificationcited by 136
  5. 2019DeepFashion2: A Versatile Benchmark for Detection, Pose Estimation, Segmentation and Re-Identification of Clothing Imagescited by 132
  6. 2018Human Semantic Parsing for Person Re-identificationcited by 100
  7. 2017HydraPlus-Net: Attentive Deep Features for Pedestrian Analysiscited by 89
  8. 2018Dissecting Person Re-identification from the Viewpoint of Viewpointcited by 83
  9. 2019360-Degree Textures of People in Clothing from a Single Imagecited by 75
  10. 2017A Pose-Sensitive Embedding for Person Re-Identification with Expanded Cross Neighborhood Re-Rankingcited by 74
  11. 2020Pixel-in-Pixel Net: Towards Efficient Facial Landmark Detection in the Wildcited by 74
  12. 2017Deeply-Learned Part-Aligned Representations for Person Re-Identificationcited by 68
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  18. 2021Graph Sampling Based Deep Metric Learning for Generalizable Person Re-Identificationcited by 37
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 4; 2024: 7; 2025: 5; 2026: 1.

17 papers.

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  1. 2023PLIP: Language-Image Pre-training for Person Representation Learningcited by 49
  2. 2024View-decoupled Transformer for Person Re-identification under Aerial-ground Camera Networkcited by 21
  3. 2023Identity-Seeking Self-Supervised Representation Learning for Generalizable Person Re-identificationcited by 13
  4. 2023Occluded Person Re-Identification with Deep Learning: A Survey and Perspectivescited by 13
  5. 2024CCUP: A Controllable Synthetic Data Generation Pipeline for Pretraining Cloth-Changing Person Re-Identification Modelscited by 6
  6. 2023Alice Benchmarks: Connecting Real World Re-Identification with the Syntheticcited by 4
  7. 2024An Open-World, Diverse, Cross-Spatial-Temporal Benchmark for Dynamic Wild Person Re-Identificationcited by 4
  8. 2025One-Shot Knowledge Transfer for Scalable Person Re-Identificationcited by 4
  9. 2024DiffPhysBA: Diffusion-based Physical Backdoor Attack against Person Re-Identification in Real-Worldcited by 3
  10. 2024A Comparative Study of Garment Draping Techniquescited by 1
  11. 2025An Empirical Study of Validating Synthetic Data for Text-Based Person Retrievalcited by 1
  12. 2025CORE-ReID: Comprehensive Optimization and Refinement through Ensemble fusion in Domain Adaptation for person re-identificationcited by 1
5 more
  1. 2025OmniPerson: Unified Identity-Preserving Pedestrian Generationcited by 1
  2. 20263D-LENS: A 3D Lifting-based Elevated Novel-view Synthesis method for Single-View Aerial-Ground Re-Identificationcited by 1
  3. 2024Camera-Invariant Meta-Learning Network for Single-Camera-Training Person Re-identificationcited by 0
  4. 2024Revisiting the Role of Texture in 3D Person Re-identificationcited by 0
  5. 2025CORE-ReID V2: Advancing the Domain Adaptation for Object Re-Identification with Optimized Training and Ensemble Fusioncited by 0