Real-time Monte Carlo Denoising with Weight Sharing Kernel Prediction Network
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Abstract (arXiv)
Real-time Monte Carlo denoising aims at removing severe noise under low samples per pixel (spp) in a strict time budget. Recently, kernel-prediction methods use a neural network to predict each pixel's filtering kernel and have shown a great potential to remove Monte Carlo noise. However, the heavy computation overhead blocks these methods from real-time applications. This paper expands the kernel-prediction method and proposes a novel approach to denoise very low spp (e.g., 1-spp) Monte Carlo path traced images at real-time frame rates. Instead of using the neural network to directly predict the kernel map, i.e., the complete weights of each per-pixel filtering kernel, we predict an encoding of the kernel map, followed by a high-efficiency decoder with unfolding operations for a high-quality reconstruction of the filtering kernels. The kernel map encoding yields a compact single-channel representation of the kernel map, which can significantly reduce the kernel-prediction network's throughput. In addition, we adopt a scalable kernel fusion module to improve denoising quality. The proposed approach preserves kernel prediction methods' denoising quality while roughly halving its denoising time for 1-spp noisy inputs. In addition, compared with the recent neural bilateral grid-based real-time denoiser, our approach benefits from the high parallelism of kernel-based reconstruction and produces better denoising results at equal time.
Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). First posted on arXiv 12 Feb 2022.
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Citing papers per year: 2022: 2; 2023: 2; 2024: 2; 2025: 0; 2026: 1.
7 papers.
- 2023FuseSR: Super Resolution for Real-time Rendering through Efficient Multi-resolution Fusioncited by 7
- 2024Neural Rendering and Its Hardware Acceleration: A Reviewcited by 4
- 2024Denoising Monte Carlo Renders with Diffusion Modelscited by 2
- 2022Normal and Visibility Estimation of Human Face from a Single Imagecited by 1
- 2022An Interactive Image-based Modeling Systemcited by 1
- 2023High-Quality Real-Time Rendering Using Subpixel Sampling Reconstructioncited by 1
- 2026Gaussian Stippling: Efficient Sorting-Free 3D Gaussian Rendering through Hybrid Sampling and Spatiotemporal Reconstructioncited by 0
- 2026Gaussian Stippling: Efficient Sorting-Free 3D Gaussian Rendering through Hybrid Sampling and Spatiotemporal Reconstruction29 Sep 2026
- 2024Denoising Monte Carlo Renders with Diffusion Models30 Mar 2024
- 2024Neural Rendering and Its Hardware Acceleration: A Review6 Jan 2024
- 2023FuseSR: Super Resolution for Real-time Rendering through Efficient Multi-resolution Fusion15 Oct 2023
- 2023High-Quality Real-Time Rendering Using Subpixel Sampling Reconstruction3 Jan 2023
- 2022An Interactive Image-based Modeling System28 Mar 2022
- 2022Normal and Visibility Estimation of Human Face from a Single Image9 Mar 2022