mlsanityData to 7 Oct 2026

Polymatrix Competitive Gradient Descent

arXiv 2111.08565 ↗First posted 16 Nov 2021cs.LG cs.MA math.OCcited by 1

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Abstract (arXiv)

Many economic games and machine learning approaches can be cast as competitive optimization problems where multiple agents are minimizing their respective objective function, which depends on all agents' actions. While gradient descent is a reliable basic workhorse for single-agent optimization, it often leads to oscillation in competitive optimization. In this work we propose polymatrix competitive gradient descent (PCGD) as a method for solving general sum competitive optimization involving arbitrary numbers of agents. The updates of our method are obtained as the Nash equilibria of a local polymatrix approximation with a quadratic regularization, and can be computed efficiently by solving a linear system of equations. We prove local convergence of PCGD to stable fixed points for n-player general-sum games, and show that it does not require adapting the step size to the strength of the player-interactions. We use PCGD to optimize policies in multi-agent reinforcement learning and demonstrate its advantages in Snake, Markov soccer and an electricity market game. Agents trained by PCGD outperform agents trained with simultaneous gradient descent, symplectic gradient adjustment, and extragradient in Snake and Markov soccer games and on the electricity market game, PCGD trains faster than both simultaneous gradient descent and the extragradient method.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 14 of its 31 references that are in the map. First posted on arXiv 16 Nov 2021.

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14 of 31 references.

References · 14

  1. 2017Towards Deep Learning Models Resistant to Adversarial Attackscited by 6,326
  2. 2015High-Dimensional Continuous Control Using Generalized Advantage Estimationcited by 1,916
  3. 2017Learning with Opponent-Learning Awarenesscited by 218
  4. 2017Training GANs with Optimismcited by 217
  5. 2018The Mechanics of n-Player Differentiable Gamescited by 118
  6. 2017The Numerics of GANscited by 104
  7. 2018The Limit Points of (Optimistic) Gradient Descent in Min-Max Optimizationcited by 98
  8. 2019Differentiable Game Mechanicscited by 43
  9. 2019Finding Friend and Foe in Multi-Agent Gamescited by 42
  10. 2019Competitive Gradient Descentcited by 32
  11. 2020Competitive Mirror Descentcited by 7
  12. 2020Competitive Policy Optimizationcited by 6
2 more
  1. 2016Opportunities for Price Manipulation by Aggregators in Electricity Marketscited by 4
  2. 2020Newton Optimization on Helmholtz Decomposition for Continuous Gamescited by 4

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