Theoretically Principled Deep RL Acceleration via Nearest Neighbor Function Approximation
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Abstract (arXiv)
Recently, deep reinforcement learning (RL) has achieved remarkable empirical success by integrating deep neural networks into RL frameworks. However, these algorithms often require a large number of training samples and admit little theoretical understanding. To mitigate these issues, we propose a theoretically principled nearest neighbor (NN) function approximator that can improve the value networks in deep RL methods. Inspired by human similarity judgments, the NN approximator estimates the action values using rollouts on past observations and can provably obtain a small regret bound that depends only on the intrinsic complexity of the environment. We present (1) Nearest Neighbor Actor-Critic (NNAC), an online policy gradient algorithm that demonstrates the practicality of combining function approximation with deep RL, and (2) a plug-and-play NN update module that aids the training of existing deep RL methods. Experiments on classical control and MuJoCo locomotion tasks show that the NN-accelerated agents achieve higher sample efficiency and stability than the baseline agents. Based on its theoretical benefits, we believe that the NN approximator can be further applied to other complex domains to speed-up learning.
Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Builds on 28 of its 45 references that are in the map. First posted on arXiv 9 Oct 2021.
Builds on
28 of 45 references.
References · 28
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16 more
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Citing papers per year: 2022: 2; 2023: 0; 2024: 1; 2025: 3; 2026: 4.
10 papers.
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- 2025CAT: Content-Adaptive Image Tokenizationcited by 18
- 2022RoSGAS: Adaptive Social Bot Detection with Reinforced Self-Supervised GNN Architecture Searchcited by 17
- 2026Improving Policy Exploitation in Online Reinforcement Learning with Instant Retrospect Actioncited by 4
- 2022Reinforcement Learning for Personalized Drug Discovery and Design for Complex Diseases: A Systems Pharmacology Perspectivecited by 1
- 2026SAVGO: Learning State-Action Value Geometry with Cosine Similarity for Continuous Controlcited by 0
- 2026Expert Behavior Prior Reinforcement Learningcited by 0
- 2026Improving Online Reinforcement Learning via Bidirectional Behavior Prior Distillationcited by 0
- 2026Improving Online Reinforcement Learning via Bidirectional Behavior Prior Distillation29 Jul 2026
- 2026Expert Behavior Prior Reinforcement Learning23 Jul 2026
- 2026SAVGO: Learning State-Action Value Geometry with Cosine Similarity for Continuous Control1 May 2026
- 2026Improving Policy Exploitation in Online Reinforcement Learning with Instant Retrospect Action27 Jan 2026
- 2025Thinking vs. Doing: Agents that Reason by Scaling Test-Time Interaction9 Jun 2025
- 2025CodePDE: An Inference Framework for LLM-driven PDE Solver Generation13 May 2025
- 2025CAT: Content-Adaptive Image Tokenization6 Jan 2025
- 2024Specialized Foundation Models Struggle to Beat Supervised Baselines5 Nov 2024
- 2022RoSGAS: Adaptive Social Bot Detection with Reinforced Self-Supervised GNN Architecture Search14 Jun 2022
- 2022Reinforcement Learning for Personalized Drug Discovery and Design for Complex Diseases: A Systems Pharmacology Perspective21 Jan 2022