A taxonomy of strategic human interactions in traffic conflicts
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Abstract (arXiv)
In order to enable autonomous vehicles (AV) to navigate busy traffic situations, in recent years there has been a focus on game-theoretic models for strategic behavior planning in AVs. However, a lack of common taxonomy impedes a broader understanding of the strategies the models generate as well as the development of safety specification to identity what strategies are safe for an AV to execute. Based on common patterns of interaction in traffic conflicts, we develop a taxonomy for strategic interactions along the dimensions of agents' initial response to right-of-way rules and subsequent response to other agents' behavior. Furthermore, we demonstrate a process of automatic mapping of strategies generated by a strategic planner to the categories in the taxonomy, and based on vehicle-vehicle and vehicle-pedestrian interaction simulation, we evaluate two popular solution concepts used in strategic planning in AVs, QLk and Subgame perfect ε-Nash Equilibrium, with respect to those categories.
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References · 10
- 2017On a Formal Model of Safe and Scalable Self-driving Carscited by 129
- 2018Hierarchical Game-Theoretic Planning for Autonomous Vehiclescited by 48
- 2018Urban Driving with Multi-Objective Deep Reinforcement Learningcited by 30
- 2017Agreeing to Cross: How Drivers and Pedestrians Communicatecited by 23
- 2020Learning Game-Theoretic Models of Multiagent Trajectories Using Implicit Layerscited by 13
- 2018Adaptive Game-Theoretic Decision Making for Autonomous Vehicle Control at Roundaboutscited by 11
- 2019Decision Making for Autonomous Vehicles at Unsignalized Intersection in Presence of Malicious Vehiclescited by 6
- 2020Solution Concepts in Hierarchical Games under Bounded Rationality with Applications to Autonomous Drivingcited by 6
- 2018Game Theoretic Analysis of Road User Safety Scenarios Involving Autonomous Vehiclescited by 3
- 2019Eye Contact Between Pedestrians and Driverscited by 2
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