Decision Making for Autonomous Vehicles at Unsignalized Intersection in Presence of Malicious Vehicles
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Abstract (arXiv)
In this paper, we investigate the decision making of autonomous vehicles in an unsignalized intersection in presence of malicious vehicles, which are vehicles that do not respect the law by not using the proper rules of the right of way. Each vehicle computes its control input as a Nash equilibrium of a game determined by the priority order based on its own belief: each of non-malicious vehicle bases its order on the law, while a malicious one considers itself as having priority. To illustrate our method, we provide numerical simulations, with different scenarios given by different cases of malicious vehicles.
Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). First posted on arXiv 23 Apr 2019.
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Citing papers per year: 2020: 1; 2021: 3; 2022: 0; 2023: 1; 2024: 1.
6 papers.
- 2020Modeling Human Driving Behavior through Generative Adversarial Imitation Learningcited by 45
- 2021I Know You Can't See Me: Dynamic Occlusion-Aware Safety Validation of Strategic Planners for Autonomous Vehicles Using Hypergamescited by 3
- 2021Generalized dynamic cognitive hierarchy models for strategic driving behaviorcited by 3
- 2021A taxonomy of strategic human interactions in traffic conflictscited by 0
- 2023Revealed Multi-Objective Utility Aggregation in Human Drivingcited by 0
- 2024Autonomous Vehicle Decision-Making Framework for Considering Malicious Behavior at Unsignalized Intersectionscited by 0
- 2024Autonomous Vehicle Decision-Making Framework for Considering Malicious Behavior at Unsignalized Intersections11 Sep 2024
- 2023Revealed Multi-Objective Utility Aggregation in Human Driving13 Mar 2023
- 2021A taxonomy of strategic human interactions in traffic conflicts27 Sep 2021
- 2021Generalized dynamic cognitive hierarchy models for strategic driving behavior20 Sep 2021
- 2021I Know You Can't See Me: Dynamic Occlusion-Aware Safety Validation of Strategic Planners for Autonomous Vehicles Using Hypergames20 Sep 2021
- 2020Modeling Human Driving Behavior through Generative Adversarial Imitation Learning10 Jun 2020