CyGIL: A Cyber Gym for Training Autonomous Agents over Emulated Network Systems
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Abstract (arXiv)
Given the success of reinforcement learning (RL) in various domains, it is promising to explore the application of its methods to the development of intelligent and autonomous cyber agents. Enabling this development requires a representative RL training environment. To that end, this work presents CyGIL: an experimental testbed of an emulated RL training environment for network cyber operations. CyGIL uses a stateless environment architecture and incorporates the MITRE ATT&CK framework to establish a high fidelity training environment, while presenting a sufficiently abstracted interface to enable RL training. Its comprehensive action space and flexible game design allow the agent training to focus on particular advanced persistent threat (APT) profiles, and to incorporate a broad range of potential threats and vulnerabilities. By striking a balance between fidelity and simplicity, it aims to leverage state of the art RL algorithms for application to real-world cyber defence.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 4 of its 25 references that are in the map. First posted on arXiv 7 Sep 2021.
Builds on
4 of 25 references.
References · 4
- 2013Playing Atari with Deep Reinforcement Learningcited by 3,211
- 2016OpenAI Gymcited by 1,684
- 2019Deep Reinforcement Learning for Cyber Securitycited by 92
- 2020CybORG: An Autonomous Cyber Operations Research Gymcited by 15
Built on by
Citing papers per year: 2022: 2; 2023: 6; 2024: 1; 2025: 1; 2026: 1.
11 papers.
- 2022Beyond CAGE: Investigating Generalization of Learned Autonomous Network Defense Policiescited by 22
- 2023NASimEmu: Network Attack Simulator & Emulator for Training Agents Generalizing to Novel Scenarioscited by 20
- 2023Automated Cyber Defence: A Reviewcited by 19
- 2023Learning Near-Optimal Intrusion Responses Against Dynamic Attackerscited by 13
- 2023A Multiagent CyberBattleSim for RL Cyber Operation Agentscited by 8
- 2022Learning Security Strategies through Game Play and Optimal Stoppingcited by 5
- 2026CSLE: A Reinforcement Learning Platform for Autonomous Security Managementcited by 5
- 2023Enabling A Network AI Gym for Autonomous Cyber Agentscited by 3
- 2024Evaluation of Reinforcement Learning for Autonomous Penetration Testing using A3C, Q-learning and DQNcited by 3
- 2023Unified Emulation-Simulation Training Environment for Autonomous Cyber Agentscited by 1
- 2025Training RL Agents for Multi-Objective Network Defense Taskscited by 1
- 2026CSLE: A Reinforcement Learning Platform for Autonomous Security Management16 Apr 2026
- 2025Training RL Agents for Multi-Objective Network Defense Tasks28 May 2025
- 2024Evaluation of Reinforcement Learning for Autonomous Penetration Testing using A3C, Q-learning and DQN22 Jul 2024
- 2023NASimEmu: Network Attack Simulator & Emulator for Training Agents Generalizing to Novel Scenarios26 May 2023
- 2023A Multiagent CyberBattleSim for RL Cyber Operation Agents3 Apr 2023
- 2023Enabling A Network AI Gym for Autonomous Cyber Agents3 Apr 2023
- 2023Unified Emulation-Simulation Training Environment for Autonomous Cyber Agents3 Apr 2023
- 2023Automated Cyber Defence: A Review8 Mar 2023
- 2023Learning Near-Optimal Intrusion Responses Against Dynamic Attackers11 Jan 2023
- 2022Beyond CAGE: Investigating Generalization of Learned Autonomous Network Defense Policies28 Nov 2022
- 2022Learning Security Strategies through Game Play and Optimal Stopping29 May 2022