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Event-Based Communication in Distributed Q-Learning

arXiv 2109.01417 ↗First posted 3 Sep 2021cs.AI cs.LG cs.MAcited by 0

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Abstract (arXiv)

We present an approach to reduce the communication of information needed on a Distributed Q-Learning system inspired by Event Triggered Control (ETC) techniques. We consider a baseline scenario of a distributed Q-learning problem on a Markov Decision Process (MDP). Following an event-based approach, N agents explore the MDP and communicate experiences to a central learner only when necessary, which performs updates of the actor Q functions. We design an Event Based distributed Q learning system (EBd-Q), and derive convergence guarantees with respect to a vanilla Q-learning algorithm. We present experimental results showing that event-based communication results in a substantial reduction of data transmission rates in such distributed systems. Additionally, we discuss what effects (desired and undesired) these event-based approaches have on the learning processes studied, and how they can be applied to more complex multi-agent systems.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 17 of its 44 references that are in the map. First posted on arXiv 3 Sep 2021.

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References · 17

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5 more
  1. 2015Massively Parallel Methods for Deep Reinforcement Learningcited by 80
  2. 2019A Communication-Efficient Multi-Agent Actor-Critic Algorithm for Distributed Reinforcement Learningcited by 16
  3. 2018Communication-Efficient Policy Gradient Methods for Distributed Reinforcement Learningcited by 11
  4. 2019Event-triggered Learningcited by 9
  5. 2020Learning Event-triggered Control from Data through Joint Optimizationcited by 9

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