GAN Computers Generate Arts? A Survey on Visual Arts, Music, and Literary Text Generation using Generative Adversarial Network
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Abstract (arXiv)
"Art is the lie that enables us to realize the truth." - Pablo Picasso. For centuries, humans have dedicated themselves to producing arts to convey their imagination. The advancement in technology and deep learning in particular, has caught the attention of many researchers trying to investigate whether art generation is possible by computers and algorithms. Using generative adversarial networks (GANs), applications such as synthesizing photorealistic human faces and creating captions automatically from images were realized. This survey takes a comprehensive look at the recent works using GANs for generating visual arts, music, and literary text. A performance comparison and description of the various GAN architecture are also presented. Finally, some of the key challenges in art generation using GANs are highlighted along with recommendations for future work.
Key facts. Cited by 15 papers in the map (data through 14 Oct 2026). Builds on 29 of its 58 references that are in the map. First posted on arXiv 9 Aug 2021.
Builds on
29 of 58 references.
References · 29
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- 2017Improved Training of Wasserstein GANscited by 2,235
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- 2015Unsupervised Representation Learning with Deep Convolutional Generative Adversarial Networkscited by 2,054
- 2019Transformer-XL: Attentive Language Models Beyond a Fixed-Length Contextcited by 1,850
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- 2016SeqGAN: Sequence Generative Adversarial Nets with Policy Gradientcited by 376
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17 more
- 2017CAN: Creative Adversarial Networks, Generating "Art" by Learning About Styles and Deviating from Style Normscited by 96
- 2017MidiNet: A Convolutional Generative Adversarial Network for Symbolic-domain Music Generationcited by 72
- 2020GANwriting: Content-Conditioned Generation of Styled Handwritten Word Imagescited by 68
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- 2017Adversarial Ranking for Language Generationcited by 50
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- 2019Prose for a Paintingcited by 2
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Citing papers per year: 2021: 1; 2022: 1; 2023: 2; 2024: 8; 2025: 3.
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- 2023The Imitation Game: Detecting Human and AI-Generated Texts in the Era of ChatGPT and BARD22 Jul 2023
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- 2023The Imitation Game: Detecting Human and AI-Generated Texts in the Era of ChatGPT and BARDcited by 9
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12 most cited of 14 All 14 (JSON)
- 2025FlexMUSE: Multimodal Unification and Semantics Enhancement Framework with Flexible interaction for Creative Writing22 Aug 2025
- 2025Performance of diverse evaluation metrics in NLP-based assessment and text generation of consumer complaints23 Jun 2025
- 2024Level of agreement between emotions generated by Artificial Intelligence and human evaluation: a methodological proposal10 Oct 2024
- 2024An overview of domain-specific foundation model: key technologies, applications and challenges6 Sep 2024
- 2024GANs Conditioning Methods: A Survey28 Aug 2024
- 2024Diffusion-Based Visual Art Creation: A Survey and New Perspectives22 Aug 2024
- 2024Machine Apophenia: The Kaleidoscopic Generation of Architectural Images12 Jul 2024
- 2024Putting GPT-4o to the Sword: A Comprehensive Evaluation of Language, Vision, Speech, and Multimodal Proficiency19 Jun 2024
- 2024TAVGBench: Benchmarking Text to Audible-Video Generation22 Apr 2024
- 2024MITS-GAN: Safeguarding Medical Imaging from Tampering with Generative Adversarial Networks17 Jan 2024
- 2023TPPoet: Transformer-Based Persian Poem Generation using Minimal Data and Advanced Decoding Techniques4 Dec 2023
- 2023The Imitation Game: Detecting Human and AI-Generated Texts in the Era of ChatGPT and BARD22 Jul 2023
12 newest of 14 All 14 (JSON)