Skeleton Split Strategies for Spatial Temporal Graph Convolution Networks
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Abstract (arXiv)
A skeleton representation of the human body has been proven to be effective for this task. The skeletons are presented in graphs form-like. However, the topology of a graph is not structured like Euclidean-based data. Therefore, a new set of methods to perform the convolution operation upon the skeleton graph is presented. Our proposal is based upon the ST-GCN framework proposed by Yan et al. [1]. In this study, we present an improved set of label mapping methods for the ST-GCN framework. We introduce three split processes (full distance split, connection split, and index split) as an alternative approach for the convolution operation. To evaluate the performance, the experiments presented in this study have been trained using two benchmark datasets: NTU-RGB+D and Kinetics. Our results indicate that all of our split processes outperform the previous partition strategies and are more stable during training without using the edge importance weighting additional training parameter. Therefore, our proposal can provide a more realistic solution for real-time applications centred on daily living recognition systems activities for indoor environments.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 9 of its 23 references that are in the map. First posted on arXiv 3 Aug 2021.
Builds on
9 of 23 references.
References · 9
- 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,305
- 2017The Kinetics Human Action Video Datasetcited by 1,909
- 2018Graph Neural Networks: A Review of Methods and Applicationscited by 1,576
- 2018Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognitioncited by 1,209
- 2018OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,162
- 2016Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,064
- 2016NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysiscited by 686
- 2019Actional-Structural Graph Convolutional Networks for Skeleton-based Action Recognitioncited by 228
- 2019An Attention Enhanced Graph Convolutional LSTM Network for Skeleton-Based Action Recognitioncited by 151
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Citing papers per year: 2021: 1.
1 paper.