DarkGAN: Exploiting Knowledge Distillation for Comprehensible Audio Synthesis with GANs
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Abstract (arXiv)
Generative Adversarial Networks (GANs) have achieved excellent audio synthesis quality in the last years. However, making them operable with semantically meaningful controls remains an open challenge. An obvious approach is to control the GAN by conditioning it on metadata contained in audio datasets. Unfortunately, audio datasets often lack the desired annotations, especially in the musical domain. A way to circumvent this lack of annotations is to generate them, for example, with an automatic audio-tagging system. The output probabilities of such systems (so-called "soft labels") carry rich information about the characteristics of the respective audios and can be used to distill the knowledge from a teacher model into a student model. In this work, we perform knowledge distillation from a large audio tagging system into an adversarial audio synthesizer that we call DarkGAN. Results show that DarkGAN can synthesize musical audio with acceptable quality and exhibits moderate attribute control even with out-of-distribution input conditioning. We release the code and provide audio examples on the accompanying website.
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). First posted on arXiv 3 Aug 2021.
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Citing papers per year: 2022: 2; 2023: 2; 2024: 0; 2025: 1.
5 papers.
- 2022Evaluating generative audio systems and their metricscited by 16
- 2022DrumGAN VST: A Plugin for Drum Sound Analysis/Synthesis With Autoencoding Generative Adversarial Networkscited by 4
- 2023Towards Controllable Audio Texture Morphingcited by 4
- 2023Example-Based Framework for Perceptually Guided Audio Texture Generationcited by 1
- 2025Pitch-Conditioned Instrument Sound Synthesis From an Interactive Timbre Latent Spacecited by 0
- 2025Pitch-Conditioned Instrument Sound Synthesis From an Interactive Timbre Latent Space5 Oct 2025
- 2023Example-Based Framework for Perceptually Guided Audio Texture Generation23 Aug 2023
- 2023Towards Controllable Audio Texture Morphing23 Apr 2023
- 2022Evaluating generative audio systems and their metrics31 Aug 2022
- 2022DrumGAN VST: A Plugin for Drum Sound Analysis/Synthesis With Autoencoding Generative Adversarial Networks29 Jun 2022