Learning to solve complex tasks by growing knowledge culturally across generations
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Abstract (arXiv)
Knowledge built culturally across generations allows humans to learn far more than an individual could glean from their own experience in a lifetime. Cultural knowledge in turn rests on language: language is the richest record of what previous generations believed, valued, and practiced, and how these evolved over time. The power and mechanisms of language as a means of cultural learning, however, are not well understood, and as a result, current AI systems do not leverage language as a means for cultural knowledge transmission. Here, we take a first step towards reverse-engineering cultural learning through language. We developed a suite of complex tasks in the form of minimalist-style video games, which we deployed in an iterated learning paradigm. Human participants were limited to only two attempts (two lives) to beat each game and were allowed to write a message to a future participant who read the message before playing. Knowledge accumulated gradually across generations, allowing later generations to advance further in the games and perform more efficient actions. Multigenerational learning followed a strikingly similar trajectory to individuals learning alone with an unlimited number of lives. Successive generations of learners were able to succeed by expressing distinct types of knowledge in natural language: the dynamics of the environment, valuable goals, dangerous risks, and strategies for success. The video game paradigm we pioneer here is thus a rich test bed for developing AI systems capable of acquiring and transmitting cultural knowledge.
Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Builds on 6 of its 38 references that are in the map. First posted on arXiv 28 Jul 2021.
Builds on
6 of 38 references.
References · 6
- 2020Language Models are Few-Shot Learnerscited by 32,419
- 2019Dota 2 with Large Scale Deep Reinforcement Learningcited by 1,103
- 2016Abstractive Text Summarization Using Sequence-to-Sequence RNNs and Beyondcited by 812
- 2020Open Problems in Cooperative AIcited by 168
- 2021Human-Level Reinforcement Learning through Theory-Based Modeling, Exploration, and Planningcited by 43
- 2018Investigating Human Priors for Playing Video Gamescited by 39
Built on by
Citing papers per year: 2023: 1; 2024: 3; 2025: 2.
6 papers.
- 2023Read and Reap the Rewards: Learning to Play Atari with the Help of Instruction Manualscited by 45
- 2024Learning with Language-Guided State Abstractionscited by 11
- 2024Policy Learning with a Language Bottleneckcited by 4
- 2024Comparing Abstraction in Humans and Large Language Models Using Multimodal Serial Reproductioncited by 2
- 2025Language and Experience: A Computational Model of Social Learning in Complex Taskscited by 1
- 2025PADME: Procedure Aware DynaMic Executioncited by 0
- 2025PADME: Procedure Aware DynaMic Execution13 Oct 2025
- 2025Language and Experience: A Computational Model of Social Learning in Complex Tasks26 Aug 2025
- 2024Policy Learning with a Language Bottleneck7 May 2024
- 2024Learning with Language-Guided State Abstractions28 Feb 2024
- 2024Comparing Abstraction in Humans and Large Language Models Using Multimodal Serial Reproduction6 Feb 2024
- 2023Read and Reap the Rewards: Learning to Play Atari with the Help of Instruction Manuals9 Feb 2023