mlsanityData to 7 Oct 2026

Multi-Agent Cooperative Bidding Games for Multi-Objective Optimization in e-Commercial Sponsored Search

arXiv 2106.04075 ↗First posted 8 Jun 2021cs.AI cs.GT cs.MAcited by 7

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Abstract (arXiv)

Bid optimization for online advertising from single advertiser's perspective has been thoroughly investigated in both academic research and industrial practice. However, existing work typically assume competitors do not change their bids, i.e., the wining price is fixed, leading to poor performance of the derived solution. Although a few studies use multi-agent reinforcement learning to set up a cooperative game, they still suffer the following drawbacks: (1) They fail to avoid collusion solutions where all the advertisers involved in an auction collude to bid an extremely low price on purpose. (2) Previous works cannot well handle the underlying complex bidding environment, leading to poor model convergence. This problem could be amplified when handling multiple objectives of advertisers which are practical demands but not considered by previous work. In this paper, we propose a novel multi-objective cooperative bid optimization formulation called Multi-Agent Cooperative bidding Games (MACG). MACG sets up a carefully designed multi-objective optimization framework where different objectives of advertisers are incorporated. A global objective to maximize the overall profit of all advertisements is added in order to encourage better cooperation and also to protect self-bidding advertisers. To avoid collusion, we also introduce an extra platform revenue constraint. We analyze the optimal functional form of the bidding formula theoretically and design a policy network accordingly to generate auction-level bids. Then we design an efficient multi-agent evolutionary strategy for model optimization. Offline experiments and online A/B tests conducted on the Taobao platform indicate both single advertiser's objective and global profit have been significantly improved compared to state-of-art methods.

Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Builds on 10 of its 29 references that are in the map. First posted on arXiv 8 Jun 2021.

Builds on

10 of 29 references.

References · 10

  1. 2017Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environmentscited by 1,519
  2. 2017Deep Interest Network for Click-Through Rate Predictioncited by 541
  3. 2018Deep Interest Evolution Network for Click-Through Rate Predictioncited by 336
  4. 2016Continuous Deep Q-Learning with Model-based Accelerationcited by 149
  5. 2017Real-Time Bidding by Reinforcement Learning in Display Advertisingcited by 90
  6. 2018Real-Time Bidding with Multi-Agent Reinforcement Learning in Display Advertisingcited by 65
  7. 2017Optimized Cost per Click in Taobao Display Advertisingcited by 57
  8. 2019Bid Optimization by Multivariable Control in Display Advertisingcited by 37
  9. 2018Deep Reinforcement Learning for Sponsored Search Real-time Biddingcited by 34
  10. 2017GSP - The Cinderella of Mechanism Designcited by 5

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 1; 2022: 1; 2023: 1; 2024: 0; 2025: 3; 2026: 1.

7 papers.