mlsanityData to 7 Oct 2026

Multi-Level Graph Encoding with Structural-Collaborative Relation Learning for Skeleton-Based Person Re-Identification

arXiv 2106.03069 ↗First posted 6 Jun 2021cs.CVcited by 7

Not on the map. Why?

Abstract (arXiv)

Skeleton-based person re-identification (Re-ID) is an emerging open topic providing great value for safety-critical applications. Existing methods typically extract hand-crafted features or model skeleton dynamics from the trajectory of body joints, while they rarely explore valuable relation information contained in body structure or motion. To fully explore body relations, we construct graphs to model human skeletons from different levels, and for the first time propose a Multi-level Graph encoding approach with Structural-Collaborative Relation learning (MG-SCR) to encode discriminative graph features for person Re-ID. Specifically, considering that structurally-connected body components are highly correlated in a skeleton, we first propose a multi-head structural relation layer to learn different relations of neighbor body-component nodes in graphs, which helps aggregate key correlative features for effective node representations. Second, inspired by the fact that body-component collaboration in walking usually carries recognizable patterns, we propose a cross-level collaborative relation layer to infer collaboration between different level components, so as to capture more discriminative skeleton graph features. Finally, to enhance graph dynamics encoding, we propose a novel self-supervised sparse sequential prediction task for model pre-training, which facilitates encoding high-level graph semantics for person Re-ID. MG-SCR outperforms state-of-the-art skeleton-based methods, and it achieves superior performance to many multi-modal methods that utilize extra RGB or depth features. Our codes are available at https://github.com/Kali-Hac/MG-SCR.

Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Builds on 10 of its 46 references that are in the map. First posted on arXiv 6 Jun 2021.

Builds on

10 of 46 references.

References · 10

  1. 2017Graph Attention Networkscited by 8,854
  2. 2014Memory Networkscited by 354
  3. 2020Dynamic Multiscale Graph Neural Networks for 3D Skeleton-Based Human Motion Predictioncited by 132
  4. 20163D Human Pose Estimation = 2D Pose Estimation + Matchingcited by 112
  5. 2018Densely Semantically Aligned Person Re-Identificationcited by 58
  6. 2016Space-Time Representation of People Based on 3D Skeletal Data: A Reviewcited by 24
  7. 2020A Self-Supervised Gait Encoding Approach with Locality-Awareness for 3D Skeleton Based Person Re-Identificationcited by 20
  8. 2017Robust Depth-based Person Re-identificationcited by 19
  9. 2016Recurrent Attention Models for Depth-Based Person Identificationcited by 18
  10. 2020Self-Supervised Gait Encoding with Locality-Aware Attention for Person Re-Identificationcited by 12

Built on by

Cited by year

Citing papers per year: 2021: 1; 2022: 2; 2023: 2; 2024: 2.

7 papers.