A Deep Reinforcement Learning Approach to Audio-Based Navigation in a Multi-Speaker Environment
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Abstract (arXiv)
In this work we use deep reinforcement learning to create an autonomous agent that can navigate in a two-dimensional space using only raw auditory sensory information from the environment, a problem that has received very little attention in the reinforcement learning literature. Our experiments show that the agent can successfully identify a particular target speaker among a set of N predefined speakers in a room and move itself towards that speaker, while avoiding collision with other speakers or going outside the room boundaries. The agent is shown to be robust to speaker pitch shifting and it can learn to navigate the environment, even when a limited number of training utterances are available for each speaker.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 9 of its 15 references that are in the map. First posted on arXiv 10 May 2021.
Builds on
9 of 15 references.
References · 9
- 2017Proximal Policy Optimization Algorithmscited by 14,441
- 2016Asynchronous Methods for Deep Reinforcement Learningcited by 2,218
- 2018Unity: A General Platform for Intelligent Agentscited by 232
- 2016ViZDoom: A Doom-based AI Research Platform for Visual Reinforcement Learningcited by 178
- 2017Deep Neural Networks for Multiple Speaker Detection and Localizationcited by 21
- 2018Towards End-to-End Acoustic Localization using Deep Learning: from Audio Signal to Source Position Coordinatescited by 11
- 2019Deep learning methods in speaker recognition: a reviewcited by 7
- 2019Do Autonomous Agents Benefit from Hearing?cited by 5
- 2017Multi-Speaker Localization Using Convolutional Neural Network Trained with Noisecited by 4
Built on by
Citing papers per year: 2021: 1; 2022: 2; 2023: 0; 2024: 2; 2025: 0; 2026: 1.
6 papers.
- 2024Towards Deviation-Robust Agent Navigation via Perturbation-Aware Contrastive Learningcited by 5
- 2022A Deep Reinforcement Learning Blind AI in DareFightingICEcited by 4
- 2024Audio-Driven Reinforcement Learning for Head-Orientation in Naturalistic Environmentscited by 2
- 2021A Deep Reinforcement Learning Approach for Audio-based Navigation and Audio Source Localization in Multi-speaker Environmentscited by 1
- 2022Improving Post-Processing of Audio Event Detectors Using Reinforcement Learningcited by 1
- 2026Simulating Human Audiovisual Search Behaviorcited by 1
- 2026Simulating Human Audiovisual Search Behavior2 Feb 2026
- 2024Audio-Driven Reinforcement Learning for Head-Orientation in Naturalistic Environments16 Sep 2024
- 2024Towards Deviation-Robust Agent Navigation via Perturbation-Aware Contrastive Learning9 Mar 2024
- 2022Improving Post-Processing of Audio Event Detectors Using Reinforcement Learning19 Aug 2022
- 2022A Deep Reinforcement Learning Blind AI in DareFightingICE16 May 2022
- 2021A Deep Reinforcement Learning Approach for Audio-based Navigation and Audio Source Localization in Multi-speaker Environments25 Oct 2021