Do Autonomous Agents Benefit from Hearing?
Not on the map. Why?
Abstract (arXiv)
Mapping states to actions in deep reinforcement learning is mainly based on visual information. The commonly used approach for dealing with visual information is to extract pixels from images and use them as state representation for reinforcement learning agent. But, any vision only agent is handicapped by not being able to sense audible cues. Using hearing, animals are able to sense targets that are outside of their visual range. In this work, we propose the use of audio as complementary information to visual only in state representation. We assess the impact of such multi-modal setup in reach-the-goal tasks in ViZDoom environment. Results show that the agent improves its behavior when visual information is accompanied with audio features.
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). First posted on arXiv 10 May 2019.
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Citing papers per year: 2021: 3; 2022: 2.
5 papers.
- 2021A Deep Reinforcement Learning Approach to Audio-Based Navigation in a Multi-Speaker Environmentcited by 6
- 2021Agents that Listen: High-Throughput Reinforcement Learning with Multiple Sensory Systemscited by 4
- 2022Beyond Visual Field of View: Perceiving 3D Environment with Echoes and Visioncited by 4
- 2021A Deep Reinforcement Learning Approach for Audio-based Navigation and Audio Source Localization in Multi-speaker Environmentscited by 1
- 2022Improving Post-Processing of Audio Event Detectors Using Reinforcement Learningcited by 1
- 2022Improving Post-Processing of Audio Event Detectors Using Reinforcement Learning19 Aug 2022
- 2022Beyond Visual Field of View: Perceiving 3D Environment with Echoes and Vision3 Jul 2022
- 2021A Deep Reinforcement Learning Approach for Audio-based Navigation and Audio Source Localization in Multi-speaker Environments25 Oct 2021
- 2021Agents that Listen: High-Throughput Reinforcement Learning with Multiple Sensory Systems5 Jul 2021
- 2021A Deep Reinforcement Learning Approach to Audio-Based Navigation in a Multi-Speaker Environment10 May 2021