mlsanityData to 7 Oct 2026

Zeus: Efficiently Localizing Actions in Videos using Reinforcement Learning

arXiv 2104.06142 ↗First posted 6 Apr 2021cs.CV cs.DBcited by 3

Not on the map. Why?

Abstract (arXiv)

Detection and localization of actions in videos is an important problem in practice. State-of-the-art video analytics systems are unable to efficiently and effectively answer such action queries because actions often involve a complex interaction between objects and are spread across a sequence of frames; detecting and localizing them requires computationally expensive deep neural networks. It is also important to consider the entire sequence of frames to answer the query effectively. In this paper, we present ZEUS, a video analytics system tailored for answering action queries. We present a novel technique for efficiently answering these queries using deep reinforcement learning. ZEUS trains a reinforcement learning agent that learns to adaptively modify the input video segments that are subsequently sent to an action classification network. The agent alters the input segments along three dimensions - sampling rate, segment length, and resolution. To meet the user-specified accuracy target, ZEUS's query optimizer trains the agent based on an accuracy-aware, aggregate reward function. Evaluation on three diverse video datasets shows that ZEUS outperforms state-of-the-art frame- and window-based filtering techniques by up to 22.1x and 4.7x, respectively. It also consistently meets the user-specified accuracy target across all queries.

Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 18 of its 36 references that are in the map. First posted on arXiv 6 Apr 2021.

Builds on

18 of 36 references.

References · 18

  1. 2014Adam: A Method for Stochastic Optimizationcited by 36,960
  2. 2016The Cityscapes Dataset for Semantic Urban Scene Understandingcited by 4,427
  3. 2017Quo Vadis, Action Recognition? A New Model and the Kinetics Datasetcited by 3,259
  4. 2013Playing Atari with Deep Reinforcement Learningcited by 3,211
  5. 2016OpenAI Gymcited by 1,684
  6. 2018BDD100K: A Diverse Driving Dataset for Heterogeneous Multitask Learningcited by 1,282
  7. 2017A Closer Look at Spatiotemporal Convolutions for Action Recognitioncited by 1,139
  8. 2014Two-Stream Convolutional Networks for Action Recognition in Videoscited by 1,067
  9. 2016Convolutional Two-Stream Network Fusion for Video Action Recognitioncited by 384
  10. 2017Snorkel: Rapid Training Data Creation with Weak Supervisioncited by 370
  11. 2018Rethinking the Faster R-CNN Architecture for Temporal Action Localizationcited by 194
  12. 2017Deep Reinforcement Learning for Unsupervised Video Summarization with Diversity-Representativeness Rewardcited by 105
6 more
  1. 2018BlazeIt: Optimizing Declarative Aggregation and Limit Queries for Neural Network-Based Video Analyticscited by 41
  2. 2017NoScope: Optimizing Neural Network Queries over Video at Scalecited by 37
  3. 2019GOGGLES: Automatic Image Labeling with Affinity Codingcited by 19
  4. 2018FFNet: Video Fast-Forwarding via Reinforcement Learningcited by 13
  5. 2020ODIN: Automated Drift Detection and Recovery in Video Analyticscited by 7
  6. 2020Straight to the Point: Fast-forwarding Videos via Reinforcement Learning Using Textual Datacited by 5

Built on by

Cited by year

Citing papers per year: 2023: 1; 2024: 0; 2025: 2.

3 papers.