TS-RIR: Translated synthetic room impulse responses for speech augmentation
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Abstract (arXiv)
We present a method for improving the quality of synthetic room impulse responses for far-field speech recognition. We bridge the gap between the fidelity of synthetic room impulse responses (RIRs) and the real room impulse responses using our novel, TS-RIRGAN architecture. Given a synthetic RIR in the form of raw audio, we use TS-RIRGAN to translate it into a real RIR. We also perform real-world sub-band room equalization on the translated synthetic RIR. Our overall approach improves the quality of synthetic RIRs by compensating low-frequency wave effects, similar to those in real RIRs. We evaluate the performance of improved synthetic RIRs on a far-field speech dataset augmented by convolving the LibriSpeech clean speech dataset [1] with RIRs and adding background noise. We show that far-field speech augmented using our improved synthetic RIRs reduces the word error rate by up to 19.9% in Kaldi far-field automatic speech recognition benchmark [2].
Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). First posted on arXiv 31 Mar 2021.
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Citing papers per year: 2021: 1; 2022: 3; 2023: 3; 2024: 1; 2025: 2; 2026: 2.
12 papers.
- 2022Few-Shot Audio-Visual Learning of Environment Acousticscited by 48
- 2021FAST-RIR: Fast neural diffuse room impulse response generatorcited by 35
- 2022MESH2IR: Neural Acoustic Impulse Response Generator for Complex 3D Scenescited by 23
- 2023Self-Supervised Visual Acoustic Matchingcited by 14
- 2023Listen2Scene: Interactive material-aware binaural sound propagation for reconstructed 3D scenescited by 10
- 2025How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenescited by 4
- 2025MB-RIRs: a Synthetic Room Impulse Response Dataset with Frequency-Dependent Absorption Coefficientscited by 3
- 2023Bayesian inference and neural estimation of acoustic wave propagationcited by 1
- 2022MetaSpeech: Speech Effects Switch Along with Environment for Metaversecited by 0
- 2024SPEAR: Receiver-to-Receiver Acoustic Neural Warping Fieldcited by 0
- 2026Materialistic RIR: Material Conditioned Realistic RIR Generationcited by 0
- 2026PathRIR: Physics-Guided Acoustic Path Selection and Late-Tail Compensation for Fast Room Impulse Response Simulationcited by 0
- 2026PathRIR: Physics-Guided Acoustic Path Selection and Late-Tail Compensation for Fast Room Impulse Response Simulation25 Jul 2026
- 2026Materialistic RIR: Material Conditioned Realistic RIR Generation22 Apr 2026
- 2025How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes4 Aug 2025
- 2025MB-RIRs: a Synthetic Room Impulse Response Dataset with Frequency-Dependent Absorption Coefficients13 Jul 2025
- 2024SPEAR: Receiver-to-Receiver Acoustic Neural Warping Field16 Jun 2024
- 2023Self-Supervised Visual Acoustic Matching27 Jul 2023
- 2023Bayesian inference and neural estimation of acoustic wave propagation28 May 2023
- 2023Listen2Scene: Interactive material-aware binaural sound propagation for reconstructed 3D scenes2 Feb 2023
- 2022MetaSpeech: Speech Effects Switch Along with Environment for Metaverse25 Oct 2022
- 2022Few-Shot Audio-Visual Learning of Environment Acoustics8 Jun 2022
- 2022MESH2IR: Neural Acoustic Impulse Response Generator for Complex 3D Scenes18 May 2022
- 2021FAST-RIR: Fast neural diffuse room impulse response generator7 Oct 2021