SocialInteractionGAN: Multi-person Interaction Sequence Generation
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Abstract (arXiv)
Prediction of human actions in social interactions has important applications in the design of social robots or artificial avatars. In this paper, we focus on a unimodal representation of interactions and propose to tackle interaction generation in a data-driven fashion. In particular, we model human interaction generation as a discrete multi-sequence generation problem and present SocialInteractionGAN, a novel adversarial architecture for conditional interaction generation. Our model builds on a recurrent encoder-decoder generator network and a dual-stream discriminator, that jointly evaluates the realism of interactions and individual action sequences and operates at different time scales. Crucially, contextual information on interacting participants is shared among agents and reinjected in both the generation and the discriminator evaluation processes. Experiments show that albeit dealing with low dimensional data, SocialInteractionGAN succeeds in producing high realism action sequences of interacting people, comparing favorably to a diversity of recurrent and convolutional discriminator baselines, and we argue that this work will constitute a first stone towards higher dimensional and multimodal interaction generation. Evaluations are conducted using classical GAN metrics, that we specifically adapt for discrete sequential data. Our model is shown to properly learn the dynamics of interaction sequences, while exploiting the full range of available actions.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 30 of its 41 references that are in the map. First posted on arXiv 10 Mar 2021.
Builds on
30 of 41 references.
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Built on by
Citing papers per year: 2021: 1; 2022: 2; 2023: 0; 2024: 0; 2025: 0; 2026: 1.
4 papers.
- 2022Didn't see that coming: a survey on non-verbal social human behavior forecastingcited by 12
- 2021Social Processes: Self-Supervised Meta-Learning over Conversational Groups for Forecasting Nonverbal Social Cuescited by 6
- 2022Autoregressive GAN for Semantic Unconditional Head Motion Generationcited by 1
- 2026PhysiGen: Integrating Collision-Aware Physical Constraints for High-Fidelity Human-Human Interaction Generationcited by 0
- 2026PhysiGen: Integrating Collision-Aware Physical Constraints for High-Fidelity Human-Human Interaction Generation1 May 2026
- 2022Autoregressive GAN for Semantic Unconditional Head Motion Generation2 Nov 2022
- 2022Didn't see that coming: a survey on non-verbal social human behavior forecasting4 Mar 2022
- 2021Social Processes: Self-Supervised Meta-Learning over Conversational Groups for Forecasting Nonverbal Social Cues28 Jul 2021