mlsanityData to 7 Oct 2026

Action Redundancy in Reinforcement Learning

arXiv 2102.11329 ↗First posted 22 Feb 2021cs.LG cs.AIcited by 9

Not on the map. Why?

Abstract (arXiv)

Maximum Entropy (MaxEnt) reinforcement learning is a powerful learning paradigm which seeks to maximize return under entropy regularization. However, action entropy does not necessarily coincide with state entropy, e.g., when multiple actions produce the same transition. Instead, we propose to maximize the transition entropy, i.e., the entropy of next states. We show that transition entropy can be described by two terms; namely, model-dependent transition entropy and action redundancy. Particularly, we explore the latter in both deterministic and stochastic settings and develop tractable approximation methods in a near model-free setup. We construct algorithms to minimize action redundancy and demonstrate their effectiveness on a synthetic environment with multiple redundant actions as well as contemporary benchmarks in Atari and Mujoco. Our results suggest that action redundancy is a fundamental problem in reinforcement learning.

Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). Builds on 19 of its 37 references that are in the map. First posted on arXiv 22 Feb 2021.

Builds on

19 of 37 references.

References · 19

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7 more
  1. 2018Learn What Not to Learn: Action Elimination with Deep Reinforcement Learningcited by 77
  2. 2019Learning Action Representations for Reinforcement Learningcited by 75
  3. 2021Geometric Entropic Explorationcited by 32
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Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 1; 2022: 0; 2023: 2; 2024: 1; 2025: 3; 2026: 2.

9 papers.