Coding for Distributed Multi-Agent Reinforcement Learning
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Abstract (arXiv)
This paper aims to mitigate straggler effects in synchronous distributed learning for multi-agent reinforcement learning (MARL) problems. Stragglers arise frequently in a distributed learning system, due to the existence of various system disturbances such as slow-downs or failures of compute nodes and communication bottlenecks. To resolve this issue, we propose a coded distributed learning framework, which speeds up the training of MARL algorithms in the presence of stragglers, while maintaining the same accuracy as the centralized approach. As an illustration, a coded distributed version of the multi-agent deep deterministic policy gradient(MADDPG) algorithm is developed and evaluated. Different coding schemes, including maximum distance separable (MDS)code, random sparse code, replication-based code, and regular low density parity check (LDPC) code are also investigated. Simulations in several multi-robot problems demonstrate the promising performance of the proposed framework.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 17 of its 48 references that are in the map. First posted on arXiv 7 Jan 2021.
Builds on
17 of 48 references.
References · 17
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- 2015Speeding Up Distributed Machine Learning Using Codescited by 76
- 2018Lagrange Coded Computing: Optimal Design for Resiliency, Security and Privacycited by 66
5 more
- 2016Reinforcement Learning through Asynchronous Advantage Actor-Critic on a GPUcited by 48
- 2017Coded Computation over Heterogeneous Clusterscited by 12
- 2017Near-Optimal Straggler Mitigation for Distributed Gradient Methodscited by 11
- 2015Coded MapReducecited by 6
- 2020A locality-based approach for coded computationcited by 2
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Citing papers per year: 2021: 1; 2022: 1.
2 papers.