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Distributed Multi-Agent Reinforcement Learning with One-hop Neighbors and Compute Straggler Mitigation

arXiv 2202.09019 ↗First posted 18 Feb 2022cs.MA cs.LGcited by 0

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Abstract (arXiv)

Most multi-agent reinforcement learning (MARL) methods are limited in the scale of problems they can handle. With increasing numbers of agents, the number of training iterations required to find the optimal behaviors increases exponentially due to the exponentially growing joint state and action spaces. This paper tackles this limitation by introducing a scalable MARL method called Distributed multi-Agent Reinforcement Learning with One-hop Neighbors (DARL1N). DARL1N is an off-policy actor-critic method that addresses the curse of dimensionality by restricting information exchanges among the agents to one-hop neighbors when representing value and policy functions. Each agent optimizes its value and policy functions over a one-hop neighborhood, significantly reducing the learning complexity, yet maintaining expressiveness by training with varying neighbor numbers and states. This structure allows us to formulate a distributed learning framework to further speed up the training procedure. Distributed computing systems, however, contain straggler compute nodes, which are slow or unresponsive due to communication bottlenecks, software or hardware problems. To mitigate the detrimental straggler effect, we introduce a novel coded distributed learning architecture, which leverages coding theory to improve the resilience of the learning system to stragglers. Comprehensive experiments show that DARL1N significantly reduces training time without sacrificing policy quality and is scalable as the number of agents increases. Moreover, the coded distributed learning architecture improves training efficiency in the presence of stragglers.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 18 of its 41 references that are in the map. First posted on arXiv 18 Feb 2022.

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18 of 41 references.

References · 18

  1. 2016Asynchronous Methods for Deep Reinforcement Learningcited by 2,218
  2. 2017Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environmentscited by 1,519
  3. 2017Counterfactual Multi-Agent Policy Gradientscited by 733
  4. 2018QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learningcited by 697
  5. 2017Value-Decomposition Networks For Cooperative Multi-Agent Learningcited by 490
  6. 2019QTRAN: Learning to Factorize with Transformation for Cooperative Multi-Agent Reinforcement Learningcited by 372
  7. 2018Actor-Attention-Critic for Multi-Agent Reinforcement Learningcited by 259
  8. 2018Mean Field Multi-Agent Reinforcement Learningcited by 202
  9. 2018Fully Decentralized Multi-Agent Reinforcement Learning with Networked Agentscited by 189
  10. 2015Massively Parallel Methods for Deep Reinforcement Learningcited by 80
  11. 2015Speeding Up Distributed Machine Learning Using Codescited by 76
  12. 2018Slow and Stale Gradients Can Win the Race: Error-Runtime Trade-offs in Distributed SGDcited by 68
6 more
  1. 2020Evolutionary Population Curriculum for Scaling Multi-Agent Reinforcement Learningcited by 47
  2. 2020The Impact of the Mini-batch Size on the Variance of Gradients in Stochastic Gradient Descentcited by 16
  3. 2017Coded Computation over Heterogeneous Clusterscited by 12
  4. 2015Coded MapReducecited by 6
  5. 2021Coding for Distributed Multi-Agent Reinforcement Learningcited by 2
  6. 2022Dynamic Coded Distributed Convolution for UAV-based Networked Airborne Computingcited by 2

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