Human-Agent Cooperation in Bridge Bidding
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Abstract (arXiv)
We introduce a human-compatible reinforcement-learning approach to a cooperative game, making use of a third-party hand-coded human-compatible bot to generate initial training data and to perform initial evaluation. Our learning approach consists of imitation learning, search, and policy iteration. Our trained agents achieve a new state-of-the-art for bridge bidding in three settings: an agent playing in partnership with a copy of itself; an agent partnering a pre-existing bot; and an agent partnering a human player.
Key facts. Cited by 7 papers in the map (data through 13 Oct 2026). First posted on arXiv 28 Nov 2020.
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Citing papers per year: 2021: 3; 2022: 1; 2023: 2; 2024: 1.
7 papers.
- 2021Collaborating with Humans without Human Datacited by 140
- 2023Pgx: Hardware-Accelerated Parallel Game Simulators for Reinforcement Learningcited by 46
- 2021Student of Games: A unified learning algorithm for both perfect and imperfect information gamescited by 22
- 2021Multi-Agent Training beyond Zero-Sum with Correlated Equilibrium Meta-Solverscited by 21
- 2022Warmth and competence in human-agent cooperationcited by 11
- 2023BridgeHand2Vec Bridge Hand Representationcited by 0
- 2024A Simple, Solid, and Reproducible Baseline for Bridge Bidding AIcited by 0
- 2024A Simple, Solid, and Reproducible Baseline for Bridge Bidding AI14 Jun 2024
- 2023BridgeHand2Vec Bridge Hand Representation10 Oct 2023
- 2023Pgx: Hardware-Accelerated Parallel Game Simulators for Reinforcement Learning29 Mar 2023
- 2022Warmth and competence in human-agent cooperation31 Jan 2022
- 2021Student of Games: A unified learning algorithm for both perfect and imperfect information games6 Dec 2021
- 2021Collaborating with Humans without Human Data15 Oct 2021
- 2021Multi-Agent Training beyond Zero-Sum with Correlated Equilibrium Meta-Solvers17 Jun 2021
Similar, not cited
Close in wording, no citation either way
- 2022Human-AI Coordination via Human-Regularized Search and Learning
- 2023Mimicking To Dominate: Imitation Learning Strategies for Success in Multiagent Competitive Games
- 2024Multi-Agent, Human-Agent and Beyond: A Survey on Cooperation in Social Dilemmas
- 2018An Efficient, Generalized Bellman Update For Cooperative Inverse Reinforcement Learning
- 2019Leveraging Human Guidance for Deep Reinforcement Learning Tasks
- 2021Modeling Strong and Human-Like Gameplay with KL-Regularized Search
- 2024Learning to Cooperate with Humans using Generative Agents
- 2020Multi-Principal Assistance Games