mlsanityData to 13 Oct 2026

Human-Agent Cooperation in Bridge Bidding

arXiv 2011.14124 ↗First posted 28 Nov 2020cs.AIcited by 7

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Abstract (arXiv)

We introduce a human-compatible reinforcement-learning approach to a cooperative game, making use of a third-party hand-coded human-compatible bot to generate initial training data and to perform initial evaluation. Our learning approach consists of imitation learning, search, and policy iteration. Our trained agents achieve a new state-of-the-art for bridge bidding in three settings: an agent playing in partnership with a copy of itself; an agent partnering a pre-existing bot; and an agent partnering a human player.

Key facts. Cited by 7 papers in the map (data through 13 Oct 2026). First posted on arXiv 28 Nov 2020.

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Citing papers per year: 2021: 3; 2022: 1; 2023: 2; 2024: 1.

7 papers.

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  1. 2022Human-AI Coordination via Human-Regularized Search and Learning
  2. 2023Mimicking To Dominate: Imitation Learning Strategies for Success in Multiagent Competitive Games
  3. 2024Multi-Agent, Human-Agent and Beyond: A Survey on Cooperation in Social Dilemmas
  4. 2018An Efficient, Generalized Bellman Update For Cooperative Inverse Reinforcement Learning
  5. 2019Leveraging Human Guidance for Deep Reinforcement Learning Tasks
  6. 2021Modeling Strong and Human-Like Gameplay with KL-Regularized Search
  7. 2024Learning to Cooperate with Humans using Generative Agents
  8. 2020Multi-Principal Assistance Games