Learning of Long-Horizon Sparse-Reward Robotic Manipulator Tasks with Base Controllers
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Abstract (arXiv)
Deep Reinforcement Learning (DRL) enables robots to perform some intelligent tasks end-to-end. However, there are still many challenges for long-horizon sparse-reward robotic manipulator tasks. On the one hand, a sparse-reward setting causes exploration inefficient. On the other hand, exploration using physical robots is of high cost and unsafe. In this paper, we propose a method of learning long-horizon sparse-reward tasks utilizing one or more existing traditional controllers named base controllers in this paper. Built upon Deep Deterministic Policy Gradients (DDPG), our algorithm incorporates the existing base controllers into stages of exploration, value learning, and policy update. Furthermore, we present a straightforward way of synthesizing different base controllers to integrate their strengths. Through experiments ranging from stacking blocks to cups, it is demonstrated that the learned state-based or image-based policies steadily outperform base controllers. Compared to previous works of learning from demonstrations, our method improves sample efficiency by orders of magnitude and improves the performance. Overall, our method bears the potential of leveraging existing industrial robot manipulation systems to build more flexible and intelligent controllers.
Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). First posted on arXiv 24 Nov 2020.
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Citing papers per year: 2022: 1; 2023: 2; 2024: 2; 2025: 1; 2026: 1.
7 papers.
- 2022Handling Sparse Rewards in Reinforcement Learning Using Model Predictive Controlcited by 4
- 2025ReEXplore: Improving MLLMs for Embodied Exploration with Contextualized Retrospective Experience Replaycited by 4
- 2023Auxiliary Task-based Deep Reinforcement Learning for Quantum Controlcited by 2
- 2024ETGL-DDPG: A Deep Deterministic Policy Gradient Algorithm for Sparse Reward Continuous Controlcited by 2
- 2024Automating Deformable Gasket Assemblycited by 1
- 2026High-Fidelity One-Step Generative Visuomotor Policy via Recursive Correction, Frequency Consistency, and Contrastive Flow Matchingcited by 1
- 2023Learning from demonstrations: An intuitive VR environment for imitation learning of construction robotscited by 0
- 2026High-Fidelity One-Step Generative Visuomotor Policy via Recursive Correction, Frequency Consistency, and Contrastive Flow Matching4 Jul 2026
- 2025ReEXplore: Improving MLLMs for Embodied Exploration with Contextualized Retrospective Experience Replay24 Nov 2025
- 2024ETGL-DDPG: A Deep Deterministic Policy Gradient Algorithm for Sparse Reward Continuous Control7 Oct 2024
- 2024Automating Deformable Gasket Assembly22 Aug 2024
- 2023Learning from demonstrations: An intuitive VR environment for imitation learning of construction robots23 May 2023
- 2023Auxiliary Task-based Deep Reinforcement Learning for Quantum Control28 Feb 2023
- 2022Handling Sparse Rewards in Reinforcement Learning Using Model Predictive Control4 Oct 2022
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- 2024Reward Machine Inference for Robotic Manipulation
- 2025Multi-Stage Manipulation with Demonstration-Augmented Reward, Policy, and World Model Learning
- 2026Generalizable Dense Reward for Long-Horizon Robotic Tasks
- 2026Large Reward Models: Generalizable Online Robot Reward Generation with Vision-Language Models
- 2024Learning Manipulation Skills through Robot Chain-of-Thought with Sparse Failure Guidance
- 2020Self-Imitation Learning for Robot Tasks with Sparse and Delayed Rewards
- 2026SARM2: Multi-Task Stage Aware Reward Modeling for Self Improving Robotic Manipulation
- 2021Residual Reinforcement Learning from Demonstrations