Machine versus Human Attention in Deep Reinforcement Learning Tasks
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Abstract (arXiv)
Deep reinforcement learning (RL) algorithms are powerful tools for solving visuomotor decision tasks. However, the trained models are often difficult to interpret, because they are represented as end-to-end deep neural networks. In this paper, we shed light on the inner workings of such trained models by analyzing the pixels that they attend to during task execution, and comparing them with the pixels attended to by humans executing the same tasks. To this end, we investigate the following two questions that, to the best of our knowledge, have not been previously studied. 1) How similar are the visual representations learned by RL agents and humans when performing the same task? and, 2) How do similarities and differences in these learned representations explain RL agents' performance on these tasks? Specifically, we compare the saliency maps of RL agents against visual attention models of human experts when learning to play Atari games. Further, we analyze how hyperparameters of the deep RL algorithm affect the learned representations and saliency maps of the trained agents. The insights provided have the potential to inform novel algorithms for closing the performance gap between human experts and RL agents.
Key facts. Cited by 16 papers in the map (data through 7 Oct 2026). First posted on arXiv 29 Oct 2020.
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Citing papers per year: 2021: 1; 2022: 4; 2023: 1; 2024: 3; 2025: 6; 2026: 1.
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- 2024A Survey on Vision-Language-Action Models for Embodied AIcited by 274
- 2024A Survey On Enhancing Reinforcement Learning in Complex Environments: Insights from Human and LLM Feedbackcited by 9
- 2022Explainability in Deep Reinforcement Learning, a Review into Current Methods and Applicationscited by 6
- 2022Using Human Perception to Regularize Transfer Learningcited by 6
- 2021Imitation Learning with Human Eye Gaze via Multi-Objective Predictioncited by 4
- 2022Human-AI Shared Control via Policy Dissectioncited by 4
- 2022A Survey on Explainable Reinforcement Learning: Concepts, Algorithms, Challengescited by 3
- 2025Gaze-Guided Learning: Avoiding Shortcut Bias in Visual Classificationcited by 3
- 2025AEGIS: Human Attention-based Explainable Guidance for Intelligent Vehicle Systemscited by 2
- 2025Revealing Human Attention Patterns from Gameplay Analysis for Reinforcement Learningcited by 1
- 2025Explainable reinforcement learning from human feedback to improve alignmentcited by 1
- 2023Active Vision Reinforcement Learning under Limited Visual Observabilitycited by 0
4 more
- 2024Revealing the Learning Process in Reinforcement Learning Agents Through Attention-Oriented Metricscited by 0
- 2025A modular framework for automated evaluation of procedural content generation in serious games with deep reinforcement learning agentscited by 0
- 2025Attention Trajectories as a Diagnostic Axis for Deep Reinforcement Learningcited by 0
- 2026Estimating Central, Peripheral, and Temporal Visual Contributions to Human Decision Making in Atari Gamescited by 0
- 2026Estimating Central, Peripheral, and Temporal Visual Contributions to Human Decision Making in Atari Games6 Apr 2026
- 2025Explainable reinforcement learning from human feedback to improve alignment15 Dec 2025
- 2025Attention Trajectories as a Diagnostic Axis for Deep Reinforcement Learning25 Nov 2025
- 2025A modular framework for automated evaluation of procedural content generation in serious games with deep reinforcement learning agents22 May 2025
- 2025Revealing Human Attention Patterns from Gameplay Analysis for Reinforcement Learning15 Apr 2025
- 2025AEGIS: Human Attention-based Explainable Guidance for Intelligent Vehicle Systems8 Apr 2025
- 2025Gaze-Guided Learning: Avoiding Shortcut Bias in Visual Classification8 Apr 2025
- 2024A Survey On Enhancing Reinforcement Learning in Complex Environments: Insights from Human and LLM Feedback20 Nov 2024
- 2024Revealing the Learning Process in Reinforcement Learning Agents Through Attention-Oriented Metrics20 Jun 2024
- 2024A Survey on Vision-Language-Action Models for Embodied AI23 May 2024
- 2023Active Vision Reinforcement Learning under Limited Visual Observability1 Jun 2023
- 2022Using Human Perception to Regularize Transfer Learning15 Nov 2022
4 more
- 2022A Survey on Explainable Reinforcement Learning: Concepts, Algorithms, Challenges12 Nov 2022
- 2022Explainability in Deep Reinforcement Learning, a Review into Current Methods and Applications5 Jul 2022
- 2022Human-AI Shared Control via Policy Dissection31 May 2022
- 2021Imitation Learning with Human Eye Gaze via Multi-Objective Prediction25 Feb 2021
- 2024A Survey on Vision-Language-Action Models for Embodied AIcited by 274
- 2024A Survey on Vision-Language-Action Models for Embodied AI23 May 2024
- 2024A Survey On Enhancing Reinforcement Learning in Complex Environments: Insights from Human and LLM Feedbackcited by 9
- 2022Explainability in Deep Reinforcement Learning, a Review into Current Methods and Applicationscited by 6
- 2022Using Human Perception to Regularize Transfer Learningcited by 6
- 2022Human-AI Shared Control via Policy Dissectioncited by 4
- 2022A Survey on Explainable Reinforcement Learning: Concepts, Algorithms, Challengescited by 3
- 2025Gaze-Guided Learning: Avoiding Shortcut Bias in Visual Classificationcited by 3
- 2025AEGIS: Human Attention-based Explainable Guidance for Intelligent Vehicle Systemscited by 2
- 2025Revealing Human Attention Patterns from Gameplay Analysis for Reinforcement Learningcited by 1
- 2023Active Vision Reinforcement Learning under Limited Visual Observabilitycited by 0
- 2024Revealing the Learning Process in Reinforcement Learning Agents Through Attention-Oriented Metricscited by 0
- 2025A modular framework for automated evaluation of procedural content generation in serious games with deep reinforcement learning agentscited by 0
- 2025Attention Trajectories as a Diagnostic Axis for Deep Reinforcement Learningcited by 0
12 most cited of 13 All 13 (JSON)
- 2026Estimating Central, Peripheral, and Temporal Visual Contributions to Human Decision Making in Atari Games6 Apr 2026
- 2025Attention Trajectories as a Diagnostic Axis for Deep Reinforcement Learning25 Nov 2025
- 2025A modular framework for automated evaluation of procedural content generation in serious games with deep reinforcement learning agents22 May 2025
- 2025Revealing Human Attention Patterns from Gameplay Analysis for Reinforcement Learning15 Apr 2025
- 2025AEGIS: Human Attention-based Explainable Guidance for Intelligent Vehicle Systems8 Apr 2025
- 2025Gaze-Guided Learning: Avoiding Shortcut Bias in Visual Classification8 Apr 2025
- 2024A Survey On Enhancing Reinforcement Learning in Complex Environments: Insights from Human and LLM Feedback20 Nov 2024
- 2024Revealing the Learning Process in Reinforcement Learning Agents Through Attention-Oriented Metrics20 Jun 2024
- 2023Active Vision Reinforcement Learning under Limited Visual Observability1 Jun 2023
- 2022Using Human Perception to Regularize Transfer Learning15 Nov 2022
- 2022A Survey on Explainable Reinforcement Learning: Concepts, Algorithms, Challenges12 Nov 2022
- 2022Explainability in Deep Reinforcement Learning, a Review into Current Methods and Applications5 Jul 2022
12 newest of 13 All 13 (JSON)