MeshMVS: Multi-View Stereo Guided Mesh Reconstruction
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Abstract (arXiv)
Deep learning based 3D shape generation methods generally utilize latent features extracted from color images to encode the semantics of objects and guide the shape generation process. These color image semantics only implicitly encode 3D information, potentially limiting the accuracy of the generated shapes. In this paper we propose a multi-view mesh generation method which incorporates geometry information explicitly by using the features from intermediate depth representations of multi-view stereo and regularizing the 3D shapes against these depth images. First, our system predicts a coarse 3D volume from the color images by probabilistically merging voxel occupancy grids from the prediction of individual views. Then the depth images from multi-view stereo along with the rendered depth images of the coarse shape are used as a contrastive input whose features guide the refinement of the coarse shape through a series of graph convolution networks. Notably, we achieve superior results than state-of-the-art multi-view shape generation methods with 34% decrease in Chamfer distance to ground truth and 14% increase in F1-score on ShapeNet dataset.Our source code is available at https://git.io/Jmalg
Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). First posted on arXiv 17 Oct 2020.
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Citing papers per year: 2022: 3; 2023: 1; 2024: 3; 2025: 0; 2026: 1.
8 papers.
- 2022Unified Implicit Neural Stylizationcited by 67
- 2022Aug-NeRF: Training Stronger Neural Radiance Fields with Triple-Level Physically-Grounded Augmentationscited by 46
- 2023Multi-modal Machine Learning in Engineering Design: A Review and Future Directionscited by 27
- 2024MVGS: Multi-view Regulated Gaussian Splatting for Novel View Synthesiscited by 19
- 2026Mobile-GS: Real-time Gaussian Splatting for Mobile Devicescited by 10
- 2022A Real World Dataset for Multi-view 3D Reconstructioncited by 9
- 2024Spectrum AUC Difference (SAUCD): Human-aligned 3D Shape Evaluationcited by 9
- 2024RaNeuS: Ray-adaptive Neural Surface Reconstructioncited by 3
- 2026Mobile-GS: Real-time Gaussian Splatting for Mobile Devices12 Mar 2026
- 2024MVGS: Multi-view Regulated Gaussian Splatting for Novel View Synthesis2 Oct 2024
- 2024RaNeuS: Ray-adaptive Neural Surface Reconstruction14 Jun 2024
- 2024Spectrum AUC Difference (SAUCD): Human-aligned 3D Shape Evaluation3 Mar 2024
- 2023Multi-modal Machine Learning in Engineering Design: A Review and Future Directions14 Feb 2023
- 2022Aug-NeRF: Training Stronger Neural Radiance Fields with Triple-Level Physically-Grounded Augmentations4 Jul 2022
- 2022Unified Implicit Neural Stylization5 Apr 2022
- 2022A Real World Dataset for Multi-view 3D Reconstruction22 Mar 2022