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Induction and Exploitation of Subgoal Automata for Reinforcement Learning

arXiv 2009.03855 ↗First posted 8 Sep 2020cs.AI cs.LGcited by 26

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Abstract (arXiv)

In this paper we present ISA, an approach for learning and exploiting subgoals in episodic reinforcement learning (RL) tasks. ISA interleaves reinforcement learning with the induction of a subgoal automaton, an automaton whose edges are labeled by the task's subgoals expressed as propositional logic formulas over a set of high-level events. A subgoal automaton also consists of two special states: a state indicating the successful completion of the task, and a state indicating that the task has finished without succeeding. A state-of-the-art inductive logic programming system is used to learn a subgoal automaton that covers the traces of high-level events observed by the RL agent. When the currently exploited automaton does not correctly recognize a trace, the automaton learner induces a new automaton that covers that trace. The interleaving process guarantees the induction of automata with the minimum number of states, and applies a symmetry breaking mechanism to shrink the search space whilst remaining complete. We evaluate ISA in several gridworld and continuous state space problems using different RL algorithms that leverage the automaton structures. We provide an in-depth empirical analysis of the automaton learning performance in terms of the traces, the symmetry breaking and specific restrictions imposed on the final learnable automaton. For each class of RL problem, we show that the learned automata can be successfully exploited to learn policies that reach the goal, achieving an average reward comparable to the case where automata are not learned but handcrafted and given beforehand.

Key facts. Cited by 26 papers in the map (data through 7 Oct 2026). First posted on arXiv 8 Sep 2020.

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Citing papers per year: 2021: 3; 2022: 4; 2023: 2; 2024: 4; 2025: 8; 2026: 5.

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  1. 2021A Survey on Interpretable Reinforcement Learningcited by 70
  2. 2022Learning Task Automata for Reinforcement Learning using Hidden Markov Modelscited by 7
  3. 2024Learning Robust Reward Machines from Noisy Labelscited by 7
  4. 2021Decentralized Graph-Based Multi-Agent Reinforcement Learning Using Reward Machinescited by 6
  5. 2024Neural Reward Machinescited by 6
  6. 2024Detecting Hidden Triggers: Mapping Non-Markov Reward Functions to Markovcited by 5
  7. 2025Ground-Compose-Reinforce: Grounding Language in Agentic Behaviours using Limited Datacited by 5
  8. 2022Hierarchies of Reward Machinescited by 4
  9. 2024FORM: Learning Expressive and Transferable First-Order Logic Reward Machinescited by 4
  10. 2025Online inductive learning from answer sets for efficient reinforcement learning explorationcited by 4
  11. 2026RewardFlow: Topology-Aware Reward Propagation on State Graphs for Agentic RL with Large Language Modelscited by 3
  12. 2023Learning Reward Machines in Cooperative Multi-Agent Taskscited by 2
14 more
  1. 2023Verifiable Reinforcement Learning Systems via Compositionalitycited by 2
  2. 2025Learning Symbolic Persistent Macro-Actions for POMDP Solving Over Timecited by 2
  3. 2025Beyond Fixed Tasks: Unsupervised Environment Design for Task-Level Pairscited by 2
  4. 2021Regular Decision Processes for Grid Worldscited by 1
  5. 2022Learning Automata-Based Complex Event Patterns in Answer Set Programmingcited by 1
  6. 2025Fully Learnable Neural Reward Machinescited by 1
  7. 2026Sample-Efficient Neurosymbolic Deep Reinforcement Learningcited by 1
  8. 2022Analyzing Robustness of Angluin's L* Algorithm in Presence of Noisecited by 0
  9. 2025SymDQN: Symbolic Knowledge and Reasoning in Neural Network-based Reinforcement Learningcited by 0
  10. 2025Physics-Informed Reward Machinescited by 0
  11. 2025Reinforcement Learning for Long-Horizon Unordered Tasks: From Boolean to Coupled Reward Machinescited by 0
  12. 2026DeepDFA: Injecting Temporal Logic in Deep Learning for Sequential Subsymbolic Applicationscited by 0
  13. 2026Sample-efficient Neuro-symbolic Proximal Policy Optimizationcited by 0
  14. 2026Explaining Reinforcement Learning Agents via Inductive Logic Programmingcited by 0