mlsanityData to 7 Oct 2026

Divide-and-Conquer Monte Carlo Tree Search For Goal-Directed Planning

arXiv 2004.11410 ↗First posted 23 Apr 2020cs.LG cs.AI stat.MLcited by 19

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Abstract (arXiv)

Standard planners for sequential decision making (including Monte Carlo planning, tree search, dynamic programming, etc.) are constrained by an implicit sequential planning assumption: The order in which a plan is constructed is the same in which it is executed. We consider alternatives to this assumption for the class of goal-directed Reinforcement Learning (RL) problems. Instead of an environment transition model, we assume an imperfect, goal-directed policy. This low-level policy can be improved by a plan, consisting of an appropriate sequence of sub-goals that guide it from the start to the goal state. We propose a planning algorithm, Divide-and-Conquer Monte Carlo Tree Search (DC-MCTS), for approximating the optimal plan by means of proposing intermediate sub-goals which hierarchically partition the initial tasks into simpler ones that are then solved independently and recursively. The algorithm critically makes use of a learned sub-goal proposal for finding appropriate partitions trees of new tasks based on prior experience. Different strategies for learning sub-goal proposals give rise to different planning strategies that strictly generalize sequential planning. We show that this algorithmic flexibility over planning order leads to improved results in navigation tasks in grid-worlds as well as in challenging continuous control environments.

Key facts. Cited by 19 papers in the map (data through 7 Oct 2026). First posted on arXiv 23 Apr 2020.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 4; 2022: 1; 2023: 6; 2024: 1; 2025: 5; 2026: 2.

19 papers.

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  1. 2021Goal-Conditioned Reinforcement Learning with Imagined Subgoalscited by 129
  2. 2021Learning Neuro-Symbolic Relational Transition Models for Bilevel Planningcited by 43
  3. 2023Decomposing the Enigma: Subgoal-based Demonstration Learning for Formal Theorem Provingcited by 37
  4. 2021Model-Based Reinforcement Learning via Latent-Space Collocationcited by 27
  5. 2021Subgoal Search For Complex Reasoning Taskscited by 21
  6. 2025Horizon Generalization in Reinforcement Learningcited by 15
  7. 2022Fast and Precise: Adjusting Planning Horizon with Adaptive Subgoal Searchcited by 12
  8. 2025Transitive RL: Value Learning via Divide and Conquercited by 12
  9. 2025DISC: Dynamic Decomposition Improves LLM Inference Scalingcited by 9
  10. 2023Hybrid Search for Efficient Planning with Completeness Guaranteescited by 6
  11. 2025Advancing Autonomous VLM Agents via Variational Subgoal-Conditioned Reinforcement Learningcited by 4
  12. 2023Diverse, Top-k, and Top-Quality Planning Over Simulatorscited by 3
7 more
  1. 2023Goal-Conditioned Supervised Learning with Sub-Goal Predictioncited by 1
  2. 2023SEGO: Sequential Subgoal Optimization for Mathematical Problem-Solvingcited by 1
  3. 2024Generation of Geodesics with Actor-Critic Reinforcement Learning to Predict Midpointscited by 1
  4. 2026Recursive Value Learning for Long-Horizon Offline Goal-Conditioned RLcited by 1
  5. 2023Improving Reliable Navigation under Uncertainty via Predictions Informed by Non-Local Informationcited by 0
  6. 2025DHP: Discrete Hierarchical Planning for Hierarchical Reinforcement Learning Agentscited by 0
  7. 2026GTRL: Grounding Divide-and-Conquer Value Learning with Temporal Differencescited by 0