DHP: Discrete Hierarchical Planning for Hierarchical Reinforcement Learning Agents
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Abstract (arXiv)
Hierarchical Reinforcement Learning (HRL) agents often struggle with long-horizon visual planning due to their reliance on error-prone distance metrics. We propose Discrete Hierarchical Planning (DHP), a method that replaces continuous distance estimates with discrete reachability checks to evaluate subgoal feasibility. DHP recursively constructs tree-structured plans by decomposing long-term goals into sequences of simpler subtasks, using a novel advantage estimation strategy that inherently rewards shorter plans and generalizes beyond training depths. In addition, to address the data efficiency challenge, we introduce an exploration strategy that generates targeted training examples for the planning modules without needing expert data. Experiments in 25-room navigation environments demonstrate a 100% success rate (vs. 90% baseline). We also present an offline variant that achieves state-of-the-art results on OGBench benchmarks, with up to 71% absolute gains on giant HumanoidMaze tasks, demonstrating our core contributions are architecture-agnostic. The method also generalizes to momentum-based control tasks and requires only log N steps for replanning. Theoretical analysis and ablations validate our design choices.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 25 of its 36 references that are in the map. First posted on arXiv 4 Feb 2025.
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25 of 36 references.
References · 25
- 2018Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actorcited by 4,635
- 2021Offline Reinforcement Learning with Implicit Q-Learningcited by 1,245
- 2018Learning Latent Dynamics for Planning from Pixelscited by 1,221
- 2018DeepMind Control Suitecited by 935
- 2018Data-Efficient Hierarchical Reinforcement Learningcited by 436
- 2019Dynamics-Aware Unsupervised Discovery of Skillscited by 308
- 2017Neural Network Dynamics for Model-Based Deep Reinforcement Learning with Model-Free Fine-Tuningcited by 288
- 2016Deep Visual Foresight for Planning Robot Motioncited by 276
- 2024Reinforcement learningcited by 236
- 2018Visual Foresight: Model-Based Deep Reinforcement Learning for Vision-Based Robotic Controlcited by 220
- 2024OGBench: Benchmarking Offline Goal-Conditioned RLcited by 216
- 2019Deep Dynamics Models for Learning Dexterous Manipulationcited by 200
13 more
- 2019Search on the Replay Buffer: Bridging Planning and Reinforcement Learningcited by 188
- 2020OPAL: Offline Primitive Discovery for Accelerating Offline Reinforcement Learningcited by 164
- 2016Value Iteration Networkscited by 158
- 2023HIQL: Offline Goal-Conditioned RL with Latent States as Actionscited by 133
- 2021Discovering and Achieving Goals via World Modelscited by 131
- 2022Deep Hierarchical Planning from Pixelscited by 96
- 2017Combining Self-Supervised Learning and Imitation for Vision-Based Rope Manipulationcited by 90
- 2020Long-Horizon Visual Planning with Goal-Conditioned Hierarchical Predictorscited by 60
- 2018Learning Plannable Representations with Causal InfoGANcited by 56
- 2020Sub-Goal Trees -- a Framework for Goal-Based Reinforcement Learningcited by 27
- 2021Subgoal Search For Complex Reasoning Taskscited by 21
- 2020Divide-and-Conquer Monte Carlo Tree Search For Goal-Directed Planningcited by 19
- 2022DHRL: A Graph-Based Approach for Long-Horizon and Sparse Hierarchical Reinforcement Learningcited by 18
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