EGO-CH: Dataset and Fundamental Tasks for Visitors BehavioralUnderstanding using Egocentric Vision
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Abstract (arXiv)
Equipping visitors of a cultural site with a wearable device allows to easily collect information about their preferences which can be exploited to improve the fruition of cultural goods with augmented reality. Moreover, egocentric video can be processed using computer vision and machine learning to enable an automated analysis of visitors' behavior. The inferred information can be used both online to assist the visitor and offline to support the manager of the site. Despite the positive impact such technologies can have in cultural heritage, the topic is currently understudied due to the limited number of public datasets suitable to study the considered problems. To address this issue, in this paper we propose EGOcentric-Cultural Heritage (EGO-CH), the first dataset of egocentric videos for visitors' behavior understanding in cultural sites. The dataset has been collected in two cultural sites and includes more than 27 hours of video acquired by 70 subjects, with labels for 26 environments and over 200 different Points of Interest. A large subset of the dataset, consisting of 60 videos, is associated with surveys filled out by real visitors. To encourage research on the topic, we propose 4 challenging tasks (room-based localization, point of interest/object recognition, object retrieval and survey prediction) useful to understand visitors' behavior and report baseline results on the dataset.
Key facts. Cited by 9 papers in the map (data through 13 Oct 2026). First posted on arXiv 3 Feb 2020.
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Citing papers per year: 2021: 2; 2022: 3; 2023: 1; 2024: 0; 2025: 3.
9 papers.
- 2025HD-EPIC: A Highly-Detailed Egocentric Video Datasetcited by 102
- 2025EgoLife: Towards Egocentric Life Assistantcited by 88
- 2023An Outlook into the Future of Egocentric Visioncited by 84
- 2021Predicting the Future from First Person (Egocentric) Vision: A Surveycited by 36
- 2022MECCANO: A Multimodal Egocentric Dataset for Humans Behavior Understanding in the Industrial-like Domaincited by 36
- 2021Automatic Gaze Analysis: A Survey of Deep Learning based Approachescited by 33
- 2022Weakly Supervised Attended Object Detection Using Gaze Data as Annotationscited by 5
- 2022A Multi Camera Unsupervised Domain Adaptation Pipeline for Object Detection in Cultural Sites through Adversarial Learning and Self-Trainingcited by 3
- 2025PEDESTRIAN: An Egocentric Vision Dataset for Obstacle Detection on Pavementscited by 0
- 2025PEDESTRIAN: An Egocentric Vision Dataset for Obstacle Detection on Pavements22 Dec 2025
- 2025EgoLife: Towards Egocentric Life Assistant5 Mar 2025
- 2025HD-EPIC: A Highly-Detailed Egocentric Video Dataset6 Feb 2025
- 2023An Outlook into the Future of Egocentric Vision14 Aug 2023
- 2022A Multi Camera Unsupervised Domain Adaptation Pipeline for Object Detection in Cultural Sites through Adversarial Learning and Self-Training3 Oct 2022
- 2022MECCANO: A Multimodal Egocentric Dataset for Humans Behavior Understanding in the Industrial-like Domain19 Sep 2022
- 2022Weakly Supervised Attended Object Detection Using Gaze Data as Annotations14 Apr 2022
- 2021Automatic Gaze Analysis: A Survey of Deep Learning based Approaches12 Aug 2021
- 2021Predicting the Future from First Person (Egocentric) Vision: A Survey28 Jul 2021