DGCM-Net: Dense Geometrical Correspondence Matching Network for Incremental Experience-based Robotic Grasping
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Abstract (arXiv)
This article presents a method for grasping novel objects by learning from experience. Successful attempts are remembered and then used to guide future grasps such that more reliable grasping is achieved over time. To generalise the learned experience to unseen objects, we introduce the dense geometric correspondence matching network (DGCM-Net). This applies metric learning to encode objects with similar geometry nearby in feature space. Retrieving relevant experience for an unseen object is thus a nearest neighbour search with the encoded feature maps. DGCM-Net also reconstructs 3D-3D correspondences using the view-dependent normalised object coordinate space to transform grasp configurations from retrieved samples to unseen objects. In comparison to baseline methods, our approach achieves an equivalent grasp success rate. However, the baselines are significantly improved when fusing the knowledge from experience with their grasp proposal strategy. Offline experiments with a grasping dataset highlight the capability to generalise within and between object classes as well as to improve success rate over time from increasing experience. Lastly, by learning task-relevant grasps, our approach can prioritise grasps that enable the functional use of objects.
Key facts. Cited by 11 papers in the map (data through 14 Oct 2026). First posted on arXiv 15 Jan 2020.
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Citing papers per year: 2021: 2; 2022: 2; 2023: 4; 2024: 1; 2025: 1; 2026: 1.
11 papers.
- 2021CaTGrasp: Learning Category-Level Task-Relevant Grasping in Clutter from Simulationcited by 49
- 2021RGB Matters: Learning 7-DoF Grasp Poses on Monocular RGBD Imagescited by 39
- 2024UniGarmentManip: A Unified Framework for Category-Level Garment Manipulation via Dense Visual Correspondencecited by 23
- 2023Challenges for Monocular 6D Object Pose Estimation in Roboticscited by 21
- 2025CordViP: Correspondence-based Visuomotor Policy for Dexterous Manipulation in Real-Worldcited by 18
- 2022COPE: End-to-end trainable Constant Runtime Object Pose Estimationcited by 10
- 2023Self-supervised Vision Transformers for 3D Pose Estimation of Novel Objectscited by 9
- 2022TransGrasp: Grasp Pose Estimation of a Category of Objects by Transferring Grasps from Only One Labeled Instancecited by 8
- 2023Perceiving Unseen 3D Objects by Poking the Objectscited by 5
- 2023Open Challenges for Monocular Single-shot 6D Object Pose Estimationcited by 2
- 2026Continual Learning for 6-DoF Grasp Synthesis via Experience and Demonstrationscited by 0
- 2026Continual Learning for 6-DoF Grasp Synthesis via Experience and Demonstrations1 Oct 2026
- 2025CordViP: Correspondence-based Visuomotor Policy for Dexterous Manipulation in Real-World12 Feb 2025
- 2024UniGarmentManip: A Unified Framework for Category-Level Garment Manipulation via Dense Visual Correspondence11 May 2024
- 2023Challenges for Monocular 6D Object Pose Estimation in Robotics22 Jul 2023
- 2023Self-supervised Vision Transformers for 3D Pose Estimation of Novel Objects31 May 2023
- 2023Perceiving Unseen 3D Objects by Poking the Objects26 Feb 2023
- 2023Open Challenges for Monocular Single-shot 6D Object Pose Estimation23 Feb 2023
- 2022COPE: End-to-end trainable Constant Runtime Object Pose Estimation18 Aug 2022
- 2022TransGrasp: Grasp Pose Estimation of a Category of Objects by Transferring Grasps from Only One Labeled Instance16 Jul 2022
- 2021CaTGrasp: Learning Category-Level Task-Relevant Grasping in Clutter from Simulation19 Sep 2021
- 2021RGB Matters: Learning 7-DoF Grasp Poses on Monocular RGBD Images3 Mar 2021