Direct and indirect reinforcement learning
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Abstract (arXiv)
Reinforcement learning (RL) algorithms have been successfully applied to a range of challenging sequential decision making and control tasks. In this paper, we classify RL into direct and indirect RL according to how they seek the optimal policy of the Markov decision process problem. The former solves the optimal policy by directly maximizing an objective function using gradient descent methods, in which the objective function is usually the expectation of accumulative future rewards. The latter indirectly finds the optimal policy by solving the Bellman equation, which is the sufficient and necessary condition from Bellman's principle of optimality. We study policy gradient forms of direct and indirect RL and show that both of them can derive the actor-critic architecture and can be unified into a policy gradient with the approximate value function and the stationary state distribution, revealing the equivalence of direct and indirect RL. We employ a Gridworld task to verify the influence of different forms of policy gradient, suggesting their differences and relationships experimentally. Finally, we classify current mainstream RL algorithms using the direct and indirect taxonomy, together with other ones including value-based and policy-based, model-based and model-free.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). First posted on arXiv 23 Dec 2019.
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Citing papers per year: 2021: 3; 2022: 1; 2023: 1; 2024: 2; 2025: 1; 2026: 3.
11 papers.
- 2021Mixed Policy Gradient: off-policy reinforcement learning driven jointly by data and modelcited by 8
- 2024Intuitive Fine-Tuning: Towards Simplifying Alignment into a Single Processcited by 8
- 2022Reinforcement Learning in Modern Biostatistics: Constructing Optimal Adaptive Interventionscited by 6
- 2023Training Multi-layer Neural Networks on Ising Machinecited by 3
- 2021Decision-Making under On-Ramp merge Scenarios by Distributional Soft Actor-Critic Algorithmcited by 0
- 2021Approximate Optimal Filter for Linear Gaussian Time-invariant Systemscited by 0
- 2024Artificial Intelligence-based Decision Support Systems for Precision and Digital Healthcited by 0
- 2025Predictive Lagrangian Optimization for Constrained Reinforcement Learningcited by 0
- 2026FAST: A Framework for Aligned Sampling and Training in Parallel Reinforcement Learning for Autonomous Drivingcited by 0
- 2026NeuralParker: A Reinforcement Learning Planner for Irregular Parking Environmentscited by 0
- 2026Evaluation Is All You Need for Multi-Modal Autonomous Drivingcited by 0
- 2026Evaluation Is All You Need for Multi-Modal Autonomous Driving25 Sep 2026
- 2026NeuralParker: A Reinforcement Learning Planner for Irregular Parking Environments25 Aug 2026
- 2026FAST: A Framework for Aligned Sampling and Training in Parallel Reinforcement Learning for Autonomous Driving19 Jun 2026
- 2025Predictive Lagrangian Optimization for Constrained Reinforcement Learning25 Jan 2025
- 2024Artificial Intelligence-based Decision Support Systems for Precision and Digital Health22 Jul 2024
- 2024Intuitive Fine-Tuning: Towards Simplifying Alignment into a Single Process20 May 2024
- 2023Training Multi-layer Neural Networks on Ising Machine6 Nov 2023
- 2022Reinforcement Learning in Modern Biostatistics: Constructing Optimal Adaptive Interventions4 Mar 2022
- 2021Approximate Optimal Filter for Linear Gaussian Time-invariant Systems9 Mar 2021
- 2021Decision-Making under On-Ramp merge Scenarios by Distributional Soft Actor-Critic Algorithm8 Mar 2021
- 2021Mixed Policy Gradient: off-policy reinforcement learning driven jointly by data and model23 Feb 2021