mlsanityData to 7 Oct 2026

Unsupervised Doodling and Painting with Improved SPIRAL

arXiv 1910.01007 ↗First posted 2 Oct 2019cs.CV cs.LG stat.MLcited by 21

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Abstract (arXiv)

We investigate using reinforcement learning agents as generative models of images (extending arXiv:1804.01118). A generative agent controls a simulated painting environment, and is trained with rewards provided by a discriminator network simultaneously trained to assess the realism of the agent's samples, either unconditional or reconstructions. Compared to prior work, we make a number of improvements to the architectures of the agents and discriminators that lead to intriguing and at times surprising results. We find that when sufficiently constrained, generative agents can learn to produce images with a degree of visual abstraction, despite having only ever seen real photographs (no human brush strokes). And given enough time with the painting environment, they can produce images with considerable realism. These results show that, under the right circumstances, some aspects of human drawing can emerge from simulated embodiment, without the need for external supervision, imitation or social cues. Finally, we note the framework's potential for use in creative applications.

Key facts. Cited by 21 papers in the map (data through 7 Oct 2026). First posted on arXiv 2 Oct 2019.

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Citing papers per year: 2021: 4; 2022: 8; 2023: 3; 2024: 3; 2025: 0; 2026: 3.

21 papers.

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  1. 2022CLIPasso: Semantically-Aware Object Sketchingcited by 57
  2. 2021Rethinking Style Transfer: From Pixels to Parameterized Brushstrokescited by 42
  3. 2021Modern Evolution Strategies for Creativity: Fitting Concrete Images and Abstract Conceptscited by 40
  4. 2024SketchAgent: Language-Driven Sequential Sketch Generationcited by 30
  5. 2021Differentiable Drawing and Sketchingcited by 20
  6. 2023SketchDreamer: Interactive Text-Augmented Creative Sketch Ideationcited by 10
  7. 2022Toward Modeling Creative Processes for Algorithmic Paintingcited by 9
  8. 2021Intelli-Paint: Towards Developing Human-like Painting Agentscited by 6
  9. 2022Drawing out of Distribution with Neuro-Symbolic Generative Modelscited by 5
  10. 2023Learning Geometry-aware Representations by Sketchingcited by 5
  11. 2022Stroke-based Rendering: From Heuristics to Deep Learningcited by 4
  12. 2023Segmentation-Based Parametric Paintingcited by 3
9 more
  1. 2022From Scratch to Sketch: Deep Decoupled Hierarchical Reinforcement Learning for Robotic Sketching Agentcited by 2
  2. 2022Cut-and-Approximate: 3D Shape Reconstruction from Planar Cross-sections with Deep Reinforcement Learningcited by 2
  3. 2026VideoSketcher: Sequential Sketch Generation Using Video Model Priorscited by 2
  4. 2022Meta-simulation for the Automated Design of Synthetic Overhead Imagerycited by 1
  5. 2022Character Generation through Self-Supervised Vectorizationcited by 0
  6. 2024Deep Robot Sketching: An application of Deep Q-Learning Networks for human-like sketchingcited by 0
  7. 2024Generative Visual Communication in the Era of Vision-Language Modelscited by 0
  8. 2026DiffBMP: Differentiable Rendering with Bitmap Primitivescited by 0
  9. 2026Learning to See via Epiretinal Implant Stimulation in silico with Model-Based Deep Reinforcement Learningcited by 0