mlsanityData to 7 Oct 2026

A Deep Learning Approach to Grasping the Invisible

arXiv 1909.04840 ↗First posted 11 Sep 2019cs.RO cs.AIcited by 18

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Abstract (arXiv)

We study an emerging problem named "grasping the invisible" in robotic manipulation, in which a robot is tasked to grasp an initially invisible target object via a sequence of pushing and grasping actions. In this problem, pushes are needed to search for the target and rearrange cluttered objects around it to enable effective grasps. We propose to solve the problem by formulating a deep learning approach in a critic-policy format. The target-oriented motion critic, which maps both visual observations and target information to the expected future rewards of pushing and grasping motion primitives, is learned via deep Q-learning. We divide the problem into two subtasks, and two policies are proposed to tackle each of them, by combining the critic predictions and relevant domain knowledge. A Bayesian-based policy accounting for past action experience performs pushing to search for the target; once the target is found, a classifier-based policy coordinates target-oriented pushing and grasping to grasp the target in clutter. The motion critic and the classifier are trained in a self-supervised manner through robot-environment interactions. Our system achieves a 93% and 87% task success rate on each of the two subtasks in simulation and an 85% task success rate in real robot experiments on the whole problem, which outperforms several baselines by large margins. Supplementary material is available at https://sites.google.com/umn.edu/grasping-invisible.

Key facts. Cited by 18 papers in the map (data through 7 Oct 2026). First posted on arXiv 11 Sep 2019.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 4; 2022: 3; 2023: 3; 2024: 3; 2025: 3; 2026: 2.

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  1. 2024A Survey of Embodied Learning for Object-Centric Robotic Manipulationcited by 34
  2. 2023A Joint Modeling of Vision-Language-Action for Target-oriented Grasping in Cluttercited by 33
  3. 2021INVIGORATE: Interactive Visual Grounding and Grasping in Cluttercited by 32
  4. 2024ICGNet: A Unified Approach for Instance-Centric Graspingcited by 16
  5. 2021Collision-Aware Target-Driven Object Grasping in Constrained Environmentscited by 11
  6. 2022Self-Supervised Interactive Object Segmentation Through a Singulation-and-Grasping Approachcited by 8
  7. 2025Attribute-Based Robotic Grasping with Data-Efficient Adaptationcited by 8
  8. 2021Attribute-Based Robotic Grasping with One-Grasp Adaptationcited by 7
  9. 2022Smart Explorer: Recognizing Objects in Dense Clutter via Interactive Explorationcited by 5
  10. 2022Mechanical Search on Shelves using a Novel "Bluction" Toolcited by 3
  11. 2025Efficient Alignment of Unconditioned Action Prior for Language-conditioned Pick and Place in Cluttercited by 3
  12. 2023Sim-and-Real Reinforcement Learning for Manipulation: A Consensus-based Approachcited by 2
6 more
  1. 2024LAC-Net: Linear-Fusion Attention-Guided Convolutional Network for Accurate Robotic Grasping Under the Occlusioncited by 2
  2. 2021Bootstrapping Concept Formation in Small Neural Networkscited by 1
  3. 2023Category-level Shape Estimation for Densely Cluttered Objectscited by 1
  4. 2025BEAC: Imitating Complex Exploration and Task-oriented Behaviors for Invisible Object Nonprehensile Manipulationcited by 0
  5. 2026Visual Prompt Guided Unified Pushing Policycited by 0
  6. 2026Learning Object-Centric Spatial Reasoning for Sequential Manipulation in Cluttered Environmentscited by 0