mlsanityData to 14 Oct 2026

Self-Supervised Interactive Object Segmentation Through a Singulation-and-Grasping Approach

arXiv 2207.09314 ↗First posted 19 Jul 2022cs.RO cs.CVcited by 8

Not on the map. Why?

Abstract (arXiv)

Instance segmentation with unseen objects is a challenging problem in unstructured environments. To solve this problem, we propose a robot learning approach to actively interact with novel objects and collect each object's training label for further fine-tuning to improve the segmentation model performance, while avoiding the time-consuming process of manually labeling a dataset. The Singulation-and-Grasping (SaG) policy is trained through end-to-end reinforcement learning. Given a cluttered pile of objects, our approach chooses pushing and grasping motions to break the clutter and conducts object-agnostic grasping for which the SaG policy takes as input the visual observations and imperfect segmentation. We decompose the problem into three subtasks: (1) the object singulation subtask aims to separate the objects from each other, which creates more space that alleviates the difficulty of (2) the collision-free grasping subtask; (3) the mask generation subtask to obtain the self-labeled ground truth masks by using an optical flow-based binary classifier and motion cue post-processing for transfer learning. Our system achieves 70% singulation success rate in simulated cluttered scenes. The interactive segmentation of our system achieves 87.8%, 73.9%, and 69.3% average precision for toy blocks, YCB objects in simulation and real-world novel objects, respectively, which outperforms several baselines.

Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Builds on 26 of its 44 references that are in the map. First posted on arXiv 19 Jul 2022.

Builds on

26 of 44 references.

References · 26

  1. 2015Deep Residual Learning for Image Recognitioncited by 52,096
  2. 2014Microsoft COCO: Common Objects in Contextcited by 17,608
  3. 2014ImageNet Large Scale Visual Recognition Challengecited by 8,498
  4. 2017Mask R-CNNcited by 7,277
  5. 2015Batch Normalization: Accelerating Deep Network Training by Reducing Internal Covariate Shiftcited by 7,005
  6. 2016Densely Connected Convolutional Networkscited by 6,720
  7. 2015SegNet: A Deep Convolutional Encoder-Decoder Architecture for Image Segmentationcited by 1,487
  8. 2016FlowNet 2.0: Evolution of Optical Flow Estimation with Deep Networkscited by 784
  9. 2019TossingBot: Learning to Throw Arbitrary Objects with Residual Physicscited by 137
  10. 2018Learning Synergies between Pushing and Grasping with Self-supervised Deep Reinforcement Learningcited by 128
  11. 2020Unseen Object Instance Segmentation for Robotic Environmentscited by 85
  12. 2015Learning to Segment Object Candidatescited by 79
14 more
  1. 2016Interactive Perception: Leveraging Action in Perception and Perception in Actioncited by 78
  2. 2019Towards Segmenting Anything That Movescited by 51
  3. 2016SE3-Nets: Learning Rigid Body Motion using Deep Neural Networkscited by 49
  4. 2019The Best of Both Modes: Separately Leveraging RGB and Depth for Unseen Object Instance Segmentationcited by 39
  5. 2017Multi-Task Domain Adaptation for Deep Learning of Instance Grasping from Simulationcited by 36
  6. 2019A Deep Learning Approach to Grasping the Invisiblecited by 19
  7. 2018Learning Instance Segmentation by Interactioncited by 18
  8. 2020Visuomotor Mechanical Search: Learning to Retrieve Target Objects in Cluttercited by 16
  9. 2020Self-supervised Transfer Learning for Instance Segmentation through Physical Interactioncited by 13
  10. 2021Efficient learning of goal-oriented push-grasping synergy in cluttercited by 12
  11. 2020DIPN: Deep Interaction Prediction Network with Application to Clutter Removalcited by 7
  12. 2017Learning to Singulate Objects using a Push Proposal Networkcited by 5
  13. 2020Self-Supervised Object-in-Gripper Segmentation from Robotic Motionscited by 4
  14. 2019Split Deep Q-Learning for Robust Object Singulationcited by 2

Built on by

Cited by year

Citing papers per year: 2023: 3; 2024: 1; 2025: 4.

8 papers.