mlsanityData to 7 Oct 2026

Smart Explorer: Recognizing Objects in Dense Clutter via Interactive Exploration

arXiv 2208.03496 ↗First posted 6 Aug 2022cs.RO cs.CVcited by 5

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Abstract (arXiv)

Recognizing objects in dense clutter accurately plays an important role to a wide variety of robotic manipulation tasks including grasping, packing, rearranging and many others. However, conventional visual recognition models usually miss objects because of the significant occlusion among instances and causes incorrect prediction due to the visual ambiguity with the high object crowdedness. In this paper, we propose an interactive exploration framework called Smart Explorer for recognizing all objects in dense clutters. Our Smart Explorer physically interacts with the clutter to maximize the recognition performance while minimize the number of motions, where the false positives and negatives can be alleviated effectively with the optimal accuracy-efficiency trade-offs. Specifically, we first collect the multi-view RGB-D images of the clutter and reconstruct the corresponding point cloud. By aggregating the instance segmentation of RGB images across views, we acquire the instance-wise point cloud partition of the clutter through which the existed classes and the number of objects for each class are predicted. The pushing actions for effective physical interaction are generated to sizably reduce the recognition uncertainty that consists of the instance segmentation entropy and multi-view object disagreement. Therefore, the optimal accuracy-efficiency trade-off of object recognition in dense clutter is achieved via iterative instance prediction and physical interaction. Extensive experiments demonstrate that our Smart Explorer acquires promising recognition accuracy with only a few actions, which also outperforms the random pushing by a large margin.

Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Builds on 25 of its 38 references that are in the map. First posted on arXiv 6 Aug 2022.

Builds on

25 of 38 references.

References · 25

  1. 2019YOLACT: Real-time Instance Segmentationcited by 441
  2. 20196-DOF GraspNet: Variational Grasp Generation for Object Manipulationcited by 237
  3. 2021Contact-GraspNet: Efficient 6-DoF Grasp Generation in Cluttered Scenescited by 213
  4. 2015Benchmarking in Manipulation Research: The YCB Object and Model Set and Benchmarking Protocolscited by 98
  5. 2020Learning RGB-D Feature Embeddings for Unseen Object Instance Segmentationcited by 64
  6. 2020Object Rearrangement Using Learned Implicit Collision Functionscited by 43
  7. 2019The Best of Both Modes: Separately Leveraging RGB and Depth for Unseen Object Instance Segmentationcited by 39
  8. 2019Mechanical Search: Multi-Step Retrieval of a Target Object Occluded by Cluttercited by 30
  9. 2018RGB-D Object Detection and Semantic Segmentation for Autonomous Manipulation in Cluttercited by 21
  10. 2019A Deep Learning Approach to Grasping the Invisiblecited by 18
  11. 2019Object Finding in Cluttered Scenes Using Interactive Perceptioncited by 18
  12. 2020Where to relocate?: Object rearrangement inside cluttered and confined environments for robotic manipulationcited by 16
13 more
  1. 2021RICE: Refining Instance Masks in Cluttered Environments with Graph Neural Networkscited by 15
  2. 2020Self-supervised Transfer Learning for Instance Segmentation through Physical Interactioncited by 13
  3. 2020Joint Learning of Instance and Semantic Segmentation for Robotic Pick-and-Place with Heavy Occlusions in Cluttercited by 12
  4. 2020Task-driven Perception and Manipulation for Constrained Placement of Unknown Objectscited by 11
  5. 2020Occlusion-Aware Search for Object Retrieval in Cluttercited by 11
  6. 2020Efficient Robotic Object Search via HIEM: Hierarchical Policy Learning with Intrinsic-Extrinsic Modelingcited by 9
  7. 2021Uniform Object Rearrangement: From Complete Monotone Primitives to Efficient Non-Monotone Informed Searchcited by 9
  8. 2017Multiresolution Mapping and Informative Path Planning for UAV-based Terrain Monitoringcited by 8
  9. 2022GE-Grasp: Efficient Target-Oriented Grasping in Dense Cluttercited by 8
  10. 2017Rotational Subgroup Voting and Pose Clustering for Robust 3D Object Recognitioncited by 6
  11. 2020Fast and resilient manipulation planning for target retrieval in cluttercited by 6
  12. 2021NudgeSeg: Zero-Shot Object Segmentation by Repeated Physical Interactioncited by 5
  13. 2020Active and Interactive Mapping with Dynamic Gaussian Process Implicit Surfaces for Mobile Manipulatorscited by 2

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Cited by year

Citing papers per year: 2022: 1; 2023: 4.

5 papers.