Dual Grid Net: hand mesh vertex regression from single depth maps
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Abstract (arXiv)
We present a method for recovering the dense 3D surface of the hand by regressing the vertex coordinates of a mesh model from a single depth map. To this end, we use a two-stage 2D fully convolutional network architecture. In the first stage, the network estimates a dense correspondence field for every pixel on the depth map or image grid to the mesh grid. In the second stage, we design a differentiable operator to map features learned from the previous stage and regress a 3D coordinate map on the mesh grid. Finally, we sample from the mesh grid to recover the mesh vertices, and fit it an articulated template mesh in closed form. During inference, the network can predict all the mesh vertices, transformation matrices for every joint and the joint coordinates in a single forward pass. When given supervision on the sparse key-point coordinates, our method achieves state-of-the-art accuracy on NYU dataset for key point localization while recovering mesh vertices and a dense correspondence map. Our framework can also be learned through self-supervision by minimizing a set of data fitting and kinematic prior terms. With multi-camera rig during training to resolve self-occlusion, it can perform competitively with strongly supervised methods Without any human annotation.
Key facts. Cited by 10 papers in the map (data through 14 Oct 2026). First posted on arXiv 24 Jul 2019.
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Citing papers per year: 2021: 4; 2022: 2; 2023: 3; 2024: 1.
10 papers.
- 2021A Skeleton-Driven Neural Occupancy Representation for Articulated Handscited by 50
- 2021Towards Accurate Alignment in Real-time 3D Hand-Mesh Reconstructioncited by 44
- 2023Im2Hands: Learning Attentive Implicit Representation of Interacting Two-Hand Shapescited by 26
- 2023Reconstructing Interacting Hands with Interaction Prior from Monocular Imagescited by 18
- 2021HandTailor: Towards High-Precision Monocular 3D Hand Recoverycited by 15
- 2023FourierHandFlow: Neural 4D Hand Representation Using Fourier Query Flowcited by 10
- 2022UV-Based 3D Hand-Object Reconstruction with Grasp Optimizationcited by 8
- 2021Local and Global Point Cloud Reconstruction for 3D Hand Pose Estimationcited by 6
- 2022Image-free Domain Generalization via CLIP for 3D Hand Pose Estimationcited by 4
- 2024SiMA-Hand: Boosting 3D Hand-Mesh Reconstruction by Single-to-Multi-View Adaptationcited by 2
- 2024SiMA-Hand: Boosting 3D Hand-Mesh Reconstruction by Single-to-Multi-View Adaptation2 Feb 2024
- 2023Reconstructing Interacting Hands with Interaction Prior from Monocular Images27 Aug 2023
- 2023FourierHandFlow: Neural 4D Hand Representation Using Fourier Query Flow16 Jul 2023
- 2023Im2Hands: Learning Attentive Implicit Representation of Interacting Two-Hand Shapes28 Feb 2023
- 2022UV-Based 3D Hand-Object Reconstruction with Grasp Optimization24 Nov 2022
- 2022Image-free Domain Generalization via CLIP for 3D Hand Pose Estimation30 Oct 2022
- 2021Local and Global Point Cloud Reconstruction for 3D Hand Pose Estimation13 Dec 2021
- 2021A Skeleton-Driven Neural Occupancy Representation for Articulated Hands23 Sep 2021
- 2021Towards Accurate Alignment in Real-time 3D Hand-Mesh Reconstruction3 Sep 2021
- 2021HandTailor: Towards High-Precision Monocular 3D Hand Recovery18 Feb 2021