Identifying Emotions from Walking using Affective and Deep Features
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Abstract (arXiv)
We present a new data-driven model and algorithm to identify the perceived emotions of individuals based on their walking styles. Given an RGB video of an individual walking, we extract his/her walking gait in the form of a series of 3D poses. Our goal is to exploit the gait features to classify the emotional state of the human into one of four emotions: happy, sad, angry, or neutral. Our perceived emotion recognition approach uses deep features learned via LSTM on labeled emotion datasets. Furthermore, we combine these features with affective features computed from gaits using posture and movement cues. These features are classified using a Random Forest Classifier. We show that our mapping between the combined feature space and the perceived emotional state provides 80.07% accuracy in identifying the perceived emotions. In addition to classifying discrete categories of emotions, our algorithm also predicts the values of perceived valence and arousal from gaits. We also present an EWalk (Emotion Walk) dataset that consists of videos of walking individuals with gaits and labeled emotions. To the best of our knowledge, this is the first gait-based model to identify perceived emotions from videos of walking individuals.
Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). First posted on arXiv 14 Jun 2019.
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Citing papers per year: 2021: 5; 2022: 1; 2023: 2; 2024: 2; 2025: 2.
12 papers.
- 2021Speech2AffectiveGestures: Synthesizing Co-Speech Gestures with Generative Adversarial Affective Expression Learningcited by 58
- 2021Global-Local Attention for Emotion Recognitioncited by 20
- 2023Unlocking the Emotional World of Visual Media: An Overview of the Science, Research, and Impact of Understanding Emotioncited by 12
- 2021WildGait: Learning Gait Representations from Raw Surveillance Streamscited by 9
- 2021TNTC: two-stream network with transformer-based complementarity for gait-based emotion recognitioncited by 6
- 2022MSA-GCN:Multiscale Adaptive Graph Convolution Network for Gait Emotion Recognitioncited by 6
- 2024ST-Gait++: Leveraging spatio-temporal convolutions for gait-based emotion recognition on videoscited by 3
- 2023Mutilmodal Feature Extraction and Attention-based Fusion for Emotion Estimation in Videoscited by 2
- 2025Emotion Recognition from Skeleton Data: A Comprehensive Surveycited by 2
- 2024Self-supervised Gait-based Emotion Representation Learning from Selective Strongly Augmented Skeleton Sequencescited by 1
- 2021Multi-Cue Adaptive Emotion Recognition Networkcited by 0
- 2025CGTGait: Collaborative Graph and Transformer for Gait Emotion Recognitioncited by 0
- 2025CGTGait: Collaborative Graph and Transformer for Gait Emotion Recognition20 Sep 2025
- 2025Emotion Recognition from Skeleton Data: A Comprehensive Survey24 Jul 2025
- 2024ST-Gait++: Leveraging spatio-temporal convolutions for gait-based emotion recognition on videos22 May 2024
- 2024Self-supervised Gait-based Emotion Representation Learning from Selective Strongly Augmented Skeleton Sequences8 May 2024
- 2023Unlocking the Emotional World of Visual Media: An Overview of the Science, Research, and Impact of Understanding Emotion25 Jul 2023
- 2023Mutilmodal Feature Extraction and Attention-based Fusion for Emotion Estimation in Videos18 Mar 2023
- 2022MSA-GCN:Multiscale Adaptive Graph Convolution Network for Gait Emotion Recognition19 Sep 2022
- 2021Global-Local Attention for Emotion Recognition7 Nov 2021
- 2021Multi-Cue Adaptive Emotion Recognition Network3 Nov 2021
- 2021TNTC: two-stream network with transformer-based complementarity for gait-based emotion recognition26 Oct 2021
- 2021Speech2AffectiveGestures: Synthesizing Co-Speech Gestures with Generative Adversarial Affective Expression Learning31 Jul 2021
- 2021WildGait: Learning Gait Representations from Raw Surveillance Streams12 May 2021