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Audio2Face: Generating Speech/Face Animation from Single Audio with Attention-Based Bidirectional LSTM Networks

arXiv 1905.11142 ↗First posted 27 May 2019cs.LG cs.CV cs.SDcited by 8

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Abstract (arXiv)

We propose an end to end deep learning approach for generating real-time facial animation from just audio. Specifically, our deep architecture employs deep bidirectional long short-term memory network and attention mechanism to discover the latent representations of time-varying contextual information within the speech and recognize the significance of different information contributed to certain face status. Therefore, our model is able to drive different levels of facial movements at inference and automatically keep up with the corresponding pitch and latent speaking style in the input audio, with no assumption or further human intervention. Evaluation results show that our method could not only generate accurate lip movements from audio, but also successfully regress the speaker's time-varying facial movements.

Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). First posted on arXiv 27 May 2019.

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Citing papers per year: 2021: 1; 2022: 0; 2023: 3; 2024: 4.

8 papers.