Incremental Scene Synthesis
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Abstract (arXiv)
We present a method to incrementally generate complete 2D or 3D scenes with the following properties: (a) it is globally consistent at each step according to a learned scene prior, (b) real observations of a scene can be incorporated while observing global consistency, (c) unobserved regions can be hallucinated locally in consistence with previous observations, hallucinations and global priors, and (d) hallucinations are statistical in nature, i.e., different scenes can be generated from the same observations. To achieve this, we model the virtual scene, where an active agent at each step can either perceive an observed part of the scene or generate a local hallucination. The latter can be interpreted as the agent's expectation at this step through the scene and can be applied to autonomous navigation. In the limit of observing real data at each point, our method converges to solving the SLAM problem. It can otherwise sample entirely imagined scenes from prior distributions. Besides autonomous agents, applications include problems where large data is required for building robust real-world applications, but few samples are available. We demonstrate efficacy on various 2D as well as 3D data.
Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). First posted on arXiv 29 Nov 2018.
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Citing papers per year: 2021: 1; 2022: 2; 2023: 1; 2024: 2.
6 papers.
- 2022GAUDI: A Neural Architect for Immersive 3D Scene Generationcited by 136
- 2021Unconstrained Scene Generation with Locally Conditioned Radiance Fieldscited by 130
- 2023Renderable Neural Radiance Map for Visual Navigationcited by 51
- 2024Neural Fields in Robotics: A Surveycited by 21
- 2024OVER-NAV: Elevating Iterative Vision-and-Language Navigation with Open-Vocabulary Detection and StructurEd Representationcited by 17
- 2022Tracking and Planning with Spatial World Modelscited by 3
- 2024Neural Fields in Robotics: A Survey26 Oct 2024
- 2024OVER-NAV: Elevating Iterative Vision-and-Language Navigation with Open-Vocabulary Detection and StructurEd Representation26 Mar 2024
- 2023Renderable Neural Radiance Map for Visual Navigation1 Mar 2023
- 2022GAUDI: A Neural Architect for Immersive 3D Scene Generation27 Jul 2022
- 2022Tracking and Planning with Spatial World Models25 Jan 2022
- 2021Unconstrained Scene Generation with Locally Conditioned Radiance Fields1 Apr 2021