mlsanityData to 14 Oct 2026

Integrating kinematics and environment context into deep inverse reinforcement learning for predicting off-road vehicle trajectories

arXiv 1810.07225 ↗First posted 16 Oct 2018cs.RO cs.AI cs.LGcited by 7

On the map: Offline RL and imitation learning from data → Imitation and offline RL for driving

Abstract (arXiv)

Predicting the motion of a mobile agent from a third-person perspective is an important component for many robotics applications, such as autonomous navigation and tracking. With accurate motion prediction of other agents, robots can plan for more intelligent behaviors to achieve specified objectives, instead of acting in a purely reactive way. Previous work addresses motion prediction by either only filtering kinematics, or using hand-designed and learned representations of the environment. Instead of separating kinematic and environmental context, we propose a novel approach to integrate both into an inverse reinforcement learning (IRL) framework for trajectory prediction. Instead of exponentially increasing the state-space complexity with kinematics, we propose a two-stage neural network architecture that considers motion and environment together to recover the reward function. The first-stage network learns feature representations of the environment using low-level LiDAR statistics and the second-stage network combines those learned features with kinematics data. We collected over 30 km of off-road driving data and validated experimentally that our method can effectively extract useful environmental and kinematic features. We generate accurate predictions of the distribution of future trajectories of the vehicle, encoding complex behaviors such as multi-modal distributions at road intersections, and even show different predictions at the same intersection depending on the vehicle's speed.

Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Placed in Imitation and offline RL for driving, one of 13 directions in Offline RL and imitation learning from data. Builds on 7 of its 24 references that are in the map. First posted on arXiv 16 Oct 2018.

Builds on

7 of 24 references.

References · 7

  1. 2014Fully Convolutional Networks for Semantic Segmentationcited by 4,859
  2. 2016Generative Adversarial Imitation Learningcited by 1,597
  3. 2015SegNet: A Deep Convolutional Encoder-Decoder Architecture for Image Segmentationcited by 1,487
  4. 2015Multi-Scale Context Aggregation by Dilated Convolutionscited by 1,133
  5. 2016End to End Learning for Self-Driving Carscited by 1,009
  6. 2016Guided Cost Learning: Deep Inverse Optimal Control via Policy Optimizationcited by 406
  7. 2016ENet: A Deep Neural Network Architecture for Real-Time Semantic Segmentationcited by 291

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Cited by year

Citing papers per year: 2019: 1; 2020: 0; 2021: 1; 2022: 2; 2023: 1; 2024: 0; 2025: 2.

7 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2020Trajectory Forecasts in Unknown Environments Conditioned on Grid-Based Plans
  2. 2022Conditional Predictive Behavior Planning with Inverse Reinforcement Learning for Human-like Autonomous Driving
  3. 2020Planning on the fast lane: Learning to interact using attention mechanisms in path integral inverse reinforcement learning
  4. 2022Driving in Real Life with Inverse Reinforcement Learning
  5. 2024Deep Reinforcement Learning for Local Path Following of an Autonomous Formula SAE Vehicle
  6. 2021Inverse reinforcement learning for autonomous navigation via differentiable semantic mapping and planning
  7. 2026IDOL: Inverse-Dynamics-Guided Future Prediction for End-to-End Autonomous Driving
  8. 2018Probabilistic Prediction of Interactive Driving Behavior via Hierarchical Inverse Reinforcement Learning