mlsanityData to 7 Oct 2026

Bipedal Walking Robot using Deep Deterministic Policy Gradient

arXiv 1807.05924 ↗First posted 16 Jul 2018cs.RO cs.AI cs.LGcited by 2

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Abstract (arXiv)

Machine learning algorithms have found several applications in the field of robotics and control systems. The control systems community has started to show interest towards several machine learning algorithms from the sub-domains such as supervised learning, imitation learning and reinforcement learning to achieve autonomous control and intelligent decision making. Amongst many complex control problems, stable bipedal walking has been the most challenging problem. In this paper, we present an architecture to design and simulate a planar bipedal walking robot(BWR) using a realistic robotics simulator, Gazebo. The robot demonstrates successful walking behaviour by learning through several of its trial and errors, without any prior knowledge of itself or the world dynamics. The autonomous walking of the BWR is achieved using reinforcement learning algorithm called Deep Deterministic Policy Gradient(DDPG). DDPG is one of the algorithms for learning controls in continuous action spaces. After training the model in simulation, it was observed that, with a proper shaped reward function, the robot achieved faster walking or even rendered a running gait with an average speed of 0.83 m/s. The gait pattern of the bipedal walker was compared with the actual human walking pattern. The results show that the bipedal walking pattern had similar characteristics to that of a human walking pattern. The video presenting our experiment is available at https://goo.gl/NHXKqR.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). First posted on arXiv 16 Jul 2018.

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Citing papers per year: 2020: 1; 2021: 0; 2022: 1.

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  1. 2021Adaptive Mimic: Deep Reinforcement Learning of Parameterized Bipedal Walking from Infeasible References ↗
  2. 2024BiRoDiff: Diffusion policies for bipedal robot locomotion on unseen terrains
  3. 2022A Walk in the Park: Learning to Walk in 20 Minutes With Model-Free Reinforcement Learning
  4. 2020Learning to Walk in the Real World with Minimal Human Effort
  5. 2023Infer and Adapt: Bipedal Locomotion Reward Learning from Demonstrations via Inverse Reinforcement Learning
  6. 2020Learning natural locomotion behaviors for humanoid robots using human knowledge
  7. 2022Custom Sine Waves Are Enough for Imitation Learning of Bipedal Gaits with Different Styles
  8. 2021Learning to Walk in Minutes Using Massively Parallel Deep Reinforcement Learning