Multi-vehicle Flocking Control with Deep Deterministic Policy Gradient Method
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Abstract (arXiv)
Flocking control has been studied extensively along with the wide application of multi-vehicle systems. In this paper the Multi-vehicles System (MVS) flocking control with collision avoidance and communication preserving is considered based on the deep reinforcement learning framework. Specifically the deep deterministic policy gradient (DDPG) with centralized training and distributed execution process is implemented to obtain the flocking control policy. First, to avoid the dynamically changed observation of state, a three layers tensor based representation of the observation is used so that the state remains constant although the observation dimension is changing. A reward function is designed to guide the way-points tracking, collision avoidance and communication preserving. The reward function is augmented by introducing the local reward function of neighbors. Finally, a centralized training process which trains the shared policy based on common training set among all agents. The proposed method is tested under simulated scenarios with different setup.
Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). First posted on arXiv 1 Jun 2018.
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Citing papers per year: 2021: 1; 2022: 3; 2023: 0; 2024: 3.
7 papers.
- 2021Context-Aware Sparse Deep Coordination Graphscited by 27
- 2022Non-Linear Coordination Graphscited by 10
- 2024Hokoff: Real Game Dataset from Honor of Kings and its Offline Reinforcement Learning Benchmarkscited by 10
- 2022Autonomous Unmanned Aerial Vehicle Navigation using Reinforcement Learning: A Systematic Reviewcited by 6
- 2024QTypeMix: Enhancing Multi-Agent Cooperative Strategies through Heterogeneous and Homogeneous Value Decompositioncited by 3
- 2022Sample-Efficient Multi-Agent Reinforcement Learning with Demonstrations for Flocking Controlcited by 2
- 2024AIR: Unifying Individual and Collective Exploration in Cooperative Multi-Agent Reinforcement Learningcited by 0
- 2024AIR: Unifying Individual and Collective Exploration in Cooperative Multi-Agent Reinforcement Learning20 Dec 2024
- 2024Hokoff: Real Game Dataset from Honor of Kings and its Offline Reinforcement Learning Benchmarks20 Aug 2024
- 2024QTypeMix: Enhancing Multi-Agent Cooperative Strategies through Heterogeneous and Homogeneous Value Decomposition12 Aug 2024
- 2022Non-Linear Coordination Graphs26 Oct 2022
- 2022Sample-Efficient Multi-Agent Reinforcement Learning with Demonstrations for Flocking Control17 Sep 2022
- 2022Autonomous Unmanned Aerial Vehicle Navigation using Reinforcement Learning: A Systematic Review25 Aug 2022
- 2021Context-Aware Sparse Deep Coordination Graphs5 Jun 2021